Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
giant beetle, swamp dragon, and more... (how to fix it?)
Author Message
jexnico
Journeyman
*

Posts: 191
Likes Given: 113
Likes Received: 3 in 3 posts
Joined: Jan 2014
Reputation: 0



Post: #1
giant beetle, swamp dragon, and more... (how to fix it?)
how to add the right models of giant beetle, swamp dragon, unicorn, and the rest of the creatures...?
in the backpack they look normal, but in the world (when i have to ride on them) they get wrong, the giant beetle is a purple llama, the swamp dragon is a green orn, he wanted them to look the right way Lol
(This post was last modified: 03-06-2018 08:53 PM by jexnico.)
03-06-2018 08:45 PM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
darksun84
Sir Spamalot
****

Posts: 1,687
Likes Given: 246
Likes Received: 162 in 151 posts
Joined: Mar 2012
Reputation: 35



Post: #2
RE: giant beetle, swamp dragon, and more... (how to fix it?)
You probably made a mess with anim file or the script files Big Grin
03-06-2018 08:53 PM
Find all posts by this user Like Post Quote this message in a reply
[+] 1 user Likes darksun84's post
Abuelox
Journeyman
*

Posts: 64
Likes Given: 0
Likes Received: 7 in 7 posts
Joined: Apr 2010
Reputation: 0

Alteria Games

Post: #3
RE: giant beetle, swamp dragon, and more... (how to fix it?)
What client version use?
03-06-2018 10:52 PM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
[+] 1 user Likes Abuelox's post
darksun84
Sir Spamalot
****

Posts: 1,687
Likes Given: 246
Likes Received: 162 in 151 posts
Joined: Mar 2012
Reputation: 35



Post: #4
RE: giant beetle, swamp dragon, and more... (how to fix it?)
Ahh probably it's a resdisp issue, do in game show .account.resdisp it should be 4 or higher for showing beetles swamp dragon and so on
03-07-2018 12:17 AM
Find all posts by this user Like Post Quote this message in a reply
[+] 1 user Likes darksun84's post
jexnico
Journeyman
*

Posts: 191
Likes Given: 113
Likes Received: 3 in 3 posts
Joined: Jan 2014
Reputation: 0



Post: #5
RE: giant beetle, swamp dragon, and more... (how to fix it?)
in my backpack
[Image: 2qar7r8.png]

in the world
[Image: iliw60.png]

(03-06-2018 10:52 PM)Abuelox Wrote:  What client version use?

4.0.11 but i have another server in my computer, this server are using the new mounts and i can see they normally... so i believe itss not a problem on my client

(03-07-2018 12:17 AM)darksun84 Wrote:  Ahh probably it's a resdisp issue, do in game show .account.resdisp it should be 4 or higher for showing beetles swamp dragon and so on

i tried to use this command but nothing happened :c
(This post was last modified: 03-07-2018 12:38 AM by jexnico.)
03-07-2018 12:33 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
darksun84
Sir Spamalot
****

Posts: 1,687
Likes Given: 246
Likes Received: 162 in 151 posts
Joined: Mar 2012
Reputation: 35



Post: #6
RE: giant beetle, swamp dragon, and more... (how to fix it?)
.show account.resdisp

You should get a system message that looks like:

"account resdisp for youraccountname is : "
03-07-2018 12:42 AM
Find all posts by this user Like Post Quote this message in a reply
[+] 1 user Likes darksun84's post
Coruja
Sphere Developer
*****

Posts: 987
Likes Given: 5
Likes Received: 226 in 187 posts
Joined: Jul 2012
Reputation: 7

Dimension Shard

Post: #7
RE: giant beetle, swamp dragon, and more... (how to fix it?)
you must set ACCOUNT.RESDISP value to match your client version. Client 4.0.11 is SE so the recommended resdisp version is 4 (SE), and it will only be able to see char IDs up to SE

Code:
NONE = 0
T2A = 1
LBR = 2
AOS = 3
SE = 4
ML = 5
KR = 6
SA = 7
HS = 8
TOL = 9

if you're using sphere 56d you can also set AutoResDisp=1 on sphere.ini to make sphere automatically set the best resdisp value to the client when it connect on server
03-07-2018 02:51 AM
Find all posts by this user Like Post Quote this message in a reply
[+] 1 user Likes Coruja's post
jexnico
Journeyman
*

Posts: 191
Likes Given: 113
Likes Received: 3 in 3 posts
Joined: Jan 2014
Reputation: 0



Post: #8
RE: giant beetle, swamp dragon, and more... (how to fix it?)
(03-07-2018 02:51 AM)Coruja Wrote:  you must set ACCOUNT.RESDISP value to match your client version. Client 4.0.11 is SE so the recommended resdisp version is 4 (SE), and it will only be able to see char IDs up to SE

Code:
NONE = 0
T2A = 1
LBR = 2
AOS = 3
SE = 4
ML = 5
KR = 6
SA = 7
HS = 8
TOL = 9

if you're using sphere 56d you can also set AutoResDisp=1 on sphere.ini to make sphere automatically set the best resdisp value to the client when it connect on server

my sphere is 56c, work on ?


i active the ml expansion on sphere.ini but dont work

// FeatureML, used to control ML expansion features
// FEATURE_ML_UPDATE 01 // Basic ML features
FeatureML = 0|01

solved, i activate the lasts expansions
(This post was last modified: 03-10-2018 03:09 PM by jexnico.)
03-10-2018 02:42 PM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Abuelox
Journeyman
*

Posts: 64
Likes Given: 0
Likes Received: 7 in 7 posts
Joined: Apr 2010
Reputation: 0

Alteria Games

Post: #9
RE: giant beetle, swamp dragon, and more... (how to fix it?)
You can delete the 0| its not needed.
And account resdisp to 4/5 because its better for see the models.
(This post was last modified: 03-11-2018 01:22 AM by Abuelox.)
03-11-2018 01:18 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
[+] 1 user Likes Abuelox's post
jexnico
Journeyman
*

Posts: 191
Likes Given: 113
Likes Received: 3 in 3 posts
Joined: Jan 2014
Reputation: 0



Post: #10
RE: giant beetle, swamp dragon, and more... (how to fix it?)
yes, i've already made the adjustments and its working perfectly Big Grin

thanks
(This post was last modified: 03-11-2018 05:10 PM by jexnico.)
03-11-2018 05:10 PM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)