kn4tseb
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RE: differencing races?
Perfectly understoood
and my last question for today, it is not a MAJOR need but will help me to understand better a lot of things:
having in mind that types have a number which reference them like the fallowing.
t_weapon_mace_smith 11
t_weapon_mace_sharp 12
t_weapon_sword 13
t_weapon_fence 14
if i want to make an intance that checks only those types, would you give me a 2 lines example for this?
in the case i want to check weapon types with the exception of bows so.
ON=@Hit
for x 11 14
local.anyname = <HOWdo.<dlocal.x>.iGetTheType>???
thanks!
PD: XuN, would you share with me fhe formula for anatomy+tactics+lumberjaking (in case of using axe) bonus hits?
thank you.
(This post was last modified: 06-10-2014 12:27 PM by kn4tseb.)
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06-10-2014 10:21 AM |
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