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Weapon decay
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Lestat9
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Post: #1
Weapon decay
I want to make it so a weapon has a certain amount of uses before it breaks or stops working. How would I do that using the black staff as an example? Thx

For example it breaks or disappears after 1000 swings.

[ITEMDEF 0df0]
//Black Staff
//Using fencing type below
DEFNAME=i_staff_black
TYPE=T_WEAPON_MACE_STAFF
FLIP=1
DAM=12,14
SPEED=37
SKILL=MaceFighting
REQSTR=35
TWOHANDS=Y
WEIGHT=4
DUPELIST=0df1
CATEGORY=Provisions - Weapons
SUBSECTION=Staves
DESCRIPTION=Black Staff

ON=@Create
HITPOINTS={50 60}
(This post was last modified: 05-06-2013 02:07 PM by Lestat9.)
05-06-2013 02:06 PM
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Messages In This Thread
Weapon decay - Lestat9 - 05-06-2013 02:06 PM
RE: Weapon decay - RanXerox - 05-06-2013, 02:21 PM
RE: Weapon decay - amonvangrell - 05-07-2013, 04:25 AM
RE: Weapon decay - darksun84 - 05-07-2013, 04:41 AM
RE: Weapon decay - Rizz - 05-07-2013, 11:41 PM
RE: Weapon decay - Alaric - 05-08-2013, 08:25 AM

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