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Weapon and Armor durability.
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darksun84
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Post: #1
Weapon and Armor durability.
You can increase/decrease the chance of your weapon/armor being hit( when "hit" an item lose hitpoints) by using the follow triggers and locals inside one of your event:

Code:
ON=@Hit
//For weapons.
LOCAL.ItemDamageChance = 0

ON=@GetHit
//For Armors
LOCAL.ItemDamageChance = 0
(This post was last modified: 09-07-2017 03:14 AM by darksun84.)
09-07-2017 03:13 AM
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WRWR
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Post: #2
RE: Weapon and Armor durability.
chance in % 0 to 100?
04-26-2018 09:15 AM
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darksun84
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Post: #3
RE: Weapon and Armor durability.
yes
01-29-2019 06:26 AM
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Seokotov
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WorldAtWar

Post: #4
RE: Weapon and Armor durability.
so fast answer.just forget why i need it ))))

World At War Devil
01-29-2019 11:24 AM
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