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.ADMIN menu hardcoded
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x77x
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Post: #11
RE: .ADMIN menu hardcoded
a gump with only the players online would be nice

no socket, account, ip, location ect...

Dragons of Time 2000-2020
http://dragonsoftime.com
(This post was last modified: 10-23-2016 05:48 AM by x77x.)
10-23-2016 05:46 AM
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Kanibal
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Post: #12
RE: .ADMIN menu hardcoded
(10-23-2016 05:46 AM)x77x Wrote:  a gump with only the players online would be nice

no socket, account, ip, location ect...

Open sphere_admin.scp and change it whatewer you need

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10-23-2016 08:21 AM
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x77x
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Post: #13
RE: .ADMIN menu hardcoded
sphere 51a, its hardcoded =P

hmmm might be able to steal it from newer versions though

Dragons of Time 2000-2020
http://dragonsoftime.com
10-23-2016 09:10 AM
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Kanibal
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Post: #14
RE: .ADMIN menu hardcoded
(10-23-2016 09:10 AM)x77x Wrote:  sphere 51a, its hardcoded =P

lol 51a Tongue Sorry

(10-23-2016 09:10 AM)x77x Wrote:  hmmm might be able to steal it from newer versions though

Try to search some software for custom dll load for sphere 51 (lil or something, i forgot) and write your own function.

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10-23-2016 10:32 AM
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x77x
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Post: #15
RE: .ADMIN menu hardcoded
i tried hex editing spheresrv.exe and change the .client command
that didnt really work either


if i could make the default yell distance 1000 or something
and get rid of the account name on the .client command , id be ok

with 51a theres no way to see whos online or global communication

Dragons of Time 2000-2020
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10-23-2016 11:12 PM
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