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Verifying tevents with serv.chardef
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Gil Amarth
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Post: #1
Verifying tevents with serv.chardef
I´m trying to check is one of my npcs has one tevent installed on him.

For example:

serv.chardef.c_zombie.istevent.e_undead

Return me an error, I wish to get a 1 if the zombie has the tevent, or a 0, if he doesn´t. Any suggestions?
On a living zombie, istevent works wonderful, but it seems that doesn´t work from serv.chardef
(This post was last modified: 12-21-2013 03:20 AM by Gil Amarth.)
12-21-2013 03:18 AM
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Wap
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Post: #2
RE: Verifying tevents with serv.chardef
<serv.chardef.c_zombie.tevents> + manual check?
12-21-2013 03:47 AM
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Gil Amarth
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Post: #3
RE: Verifying tevents with serv.chardef
I hoped it would be possible be resolved with istevent.

I resolved it with a custom function, if anybody is interested:

Quote:[FUNCTION F_STRING_COMPARATION] // <ARGV[0]> String to find, <ARGV[N]> Strings to Compare,
FOR X 1 <ARGV>
IF (STRMATCH(<ARGV[0]>,<ARGV[<LOCAL.X>]>))
RETURN 1
ENDIF
ENDFOR
RETURN 0
(This post was last modified: 12-21-2013 04:08 AM by Gil Amarth.)
12-21-2013 04:07 AM
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Mordaunt
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Post: #4
RE: Verifying tevents with serv.chardef
info Wink


Very much a work in progress, currently halted while all the new variable stuff gets sorted out, but that version will list events, tevents and tags on whatever you target.

[Image: 2nis46r.jpg]
12-21-2013 06:41 AM
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