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UOExt - We do what EA can't.
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Warstone
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Post: #6
RE: UOExt - We do what EA can't.
Right now UOExt is only... A kind of framework, that runs your code in client address space and allow you to react on protocol...

You can hook CreateDirectDraw function (or smth like this) and return to client your object. This will allow you to control "what client draws on screen"... So generally - yes you can, but it will be hard to do.

What you could do (It will be done someday by me) is... Update static and map in runtime.
08-08-2012 01:08 AM
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Messages In This Thread
UOExt - We do what EA can't. - Warstone - 06-24-2012, 10:21 PM
RE: UOExt - We do what EA can't. - Warstone - 08-08-2012 01:08 AM
RE: UOExt - We do what EA can't. - ShiryuX - 08-08-2012, 11:36 AM
RC2 is out! - Warstone - 08-16-2012, 08:38 PM

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