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UO Animations
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Perseus
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Post: #1
UO Animations
I've been playing on a server for around 10 years and I decided to create my own.

Everything is fine besides one thing, when I'm attacking something, my character fights as if he's in slow motion when he has low dex, but when I increase the dex to 90, he hits incredibly fast. Same thing goes with all npc's.

The server I've played on has a much more smooth animation, it's not as crappy looking and slow motion. How do I achieve this?

Also, how would I be able to mess around with dex affecting weapon speed?

Thank you
12-26-2014 08:24 AM
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Extreme
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Joined: May 2012
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SphereCommunity

Post: #2
RE: UO Animations
Are you using default scripts?

STEPS BEFORE CREATE A THREAD
- Check the revisions log;
- Use the search button and use the keywords of your problem;
- Check the WIKI;
- Create a thread.
12-26-2014 09:39 AM
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Perseus
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Post: #3
RE: UO Animations
Yes I am
12-29-2014 03:46 PM
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Extreme
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Posts: 1,141
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Likes Received: 90 in 77 posts
Joined: May 2012
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SphereCommunity

Post: #4
RE: UO Animations
Swing Speeds is based on DEX and SpeedScaleFactor (sphere.ini)
You can change the swing speed on @HitTry (ARGN1) if you want.

STEPS BEFORE CREATE A THREAD
- Check the revisions log;
- Use the search button and use the keywords of your problem;
- Check the WIKI;
- Create a thread.
12-30-2014 12:09 AM
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