The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Truble with fall in houses.
Author Message
corso
Apprentice
*

Posts: 3
Likes Given: 0
Likes Received: 0 in 0 posts
Joined: Feb 2016
Reputation: 0



Post: #1
Truble with fall in houses.
Hi, guys.
I have a truble. Char fall down in houses, when i open door, or use any chests, or when char is updated. And if use ".info" to char than his Z coordinate = coordinate of terrain. For expample Z coord. of terrain = 0, second floor in house has Z coord. = 20 or 25. But if I use .info to char on second floor - his Z = 0. Wtf? )) And he fall down under floor of house.

BUT. In same time i have on server the same houses!!
And 1 of them with BUG, and 2nd is ok. After rebooting server. 1st is ok, and 2nd with this BUG. )) and it is a endless circle ))

Guys, sorry for my bad Eng. ) I need your help.
Confused
02-16-2016 02:55 AM
Find all posts by this user Like Post Quote this message in a reply
karma
Moderator
****

Posts: 178
Likes Given: 17
Likes Received: 32 in 29 posts
Joined: Jul 2012
Reputation: 3



Post: #2
RE: Truble with fall in houses.
Are those multi, custom (generated with the house decoration system) or static houses? Is the server using the same map/statics/mapdif muls of the client?
02-16-2016 05:13 AM
Find all posts by this user Like Post Quote this message in a reply
corso
Apprentice
*

Posts: 3
Likes Given: 0
Likes Received: 0 in 0 posts
Joined: Feb 2016
Reputation: 0



Post: #3
RE: Truble with fall in houses.
it is multi
yes, server and client using the same muls
all paths to muls in sphere.ini - ok
02-16-2016 05:43 AM
Find all posts by this user Like Post Quote this message in a reply
darksun84
Sir Spamalot
****

Posts: 1,687
Likes Given: 245
Likes Received: 162 in 151 posts
Joined: Mar 2012
Reputation: 35



Post: #4
RE: Truble with fall in houses.
this happens even with GM flag enabled ?
02-17-2016 09:12 PM
Find all posts by this user Like Post Quote this message in a reply
corso
Apprentice
*

Posts: 3
Likes Given: 0
Likes Received: 0 in 0 posts
Joined: Feb 2016
Reputation: 0



Post: #5
RE: Truble with fall in houses.
this happens for all users, gms, owner
02-24-2016 02:57 PM
Find all posts by this user Like Post Quote this message in a reply
Khaos
Master
**

Posts: 595
Likes Given: 166
Likes Received: 83 in 51 posts
Joined: Mar 2012
Reputation: 11



Post: #6
RE: Truble with fall in houses.
try setting the ground tiles in the item files to can=can_i_platform and see if that fixes it. Could be bad tiledata. Manually override by setting the Can.
02-24-2016 11:36 PM
Find all posts by this user Like Post Quote this message in a reply
XuN
Sphere Developer
*****

Posts: 852
Likes Given: 102
Likes Received: 156 in 119 posts
Joined: Jul 2013
Reputation: 30



Post: #7
RE: Truble with fall in houses.
This is caused the 99% of the times by one of the following 2 problems:
1) Corrupted multi.idx / multi.mul (Either corrupted data from one of them, or just the files not matching the same versions (ie, multi.idx from one server and multi.mul from another one while both has different multis))
2) MulFiles not really pointing to the same dir as the client works with.
02-27-2016 09:00 PM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 2 Guest(s)