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Sysmessage by gm
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MrCube
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Post: #1
Sysmessage by gm
Hi, i just was wondering if its possible to get evals by just writing in game for example without showing <eval <tag0.testpoints>> but real number ?
src.sysmessage my test points <eval <tag0.testpoints>>
04-03-2017 08:14 PM
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Catalan_mistral
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Post: #2
RE: Sysmessage by gm
Don't think so but you can use a workaround

Code:
[Function Testpoints]
RETURN <eval <tag0.testpoints>>

then in the script you can

Code:
src.sysmessage my test points <Testpoints>

The One and Only......
04-04-2017 12:06 AM
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Artyk
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Post: #3
RE: Sysmessage by gm
To have a value stored in tag, var, ecc.. as decimal you can simply add "d" as prefix
<dtag0.testpoints>

If you want to see the value in-game use .show what_you_want (.xshow to use a target)
(This post was last modified: 04-04-2017 12:35 AM by Artyk.)
04-04-2017 12:32 AM
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MrCube
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Post: #4
RE: Sysmessage by gm
Thx. Guys
04-04-2017 01:26 AM
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Catalan_mistral
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Post: #5
RE: Sysmessage by gm
ahh well sorry I was wrong, but nice to learn something new Smile wondered what the d was for but hadn't got round to looking it up Sad

The One and Only......
04-04-2017 02:17 AM
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