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Sphere feel keyboard
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Chariot
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Post: #1
Sphere feel keyboard
Hello, I'm creating a tutorial, and the sphere must know that the player esc or click on the little arrow on the keyboard I do?Cry
11-18-2012 04:07 PM
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Skul
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Post: #2
RE: Sphere feel keyboard
you'll have to use packet handling for that. find a packet guide and hook the packet to detect and control which keys were pressed. good luck!

"I ask a question to the answer I already know."

Marchadium :: http://www.marchadium.ca/ :: Join us!
11-19-2012 01:27 PM
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Chariot
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Post: #3
RE: Sphere feel keyboard
Well I even have some knowledge of packets and know some commands send packet. But I do not know what that packet vo pass a list of packet that I created was wondering if anyone can help me further on this subject. I use this site:

http://docs.polserver.com/packets/

Does anyone know any better?

My packets:

Features flashing screen

sendpacket 070 04 D00 D00 W04 D0 D0 D0 D0

sendpacket 070 04 D00 D00 W03 D0 D0 D0 D0

sendpacket 070 04 D00 D00 W02 D0 D0 D0 D0

sendpacket 070 04 D00 D00 W01 D0 D0 D0 D0

sendpacket 070 04 D00 D00 W05 D0 D0 D0 D0

Taking place war mode

SENDPACKET 072 00 00 32 00

SENDPACKET 072 01 00 32 00


Functions of Rain / Sun

sendpacket 065 00 70 0FF

sendpacket 065 01 70 0FF

sendpacket 065 02 70 0FF

sendpacket 065 03 70 0FF

sendpacket 065 00 0 0FF

If anyone can help me to improve this table rs
11-21-2012 11:49 AM
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Skul
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Post: #4
RE: Sphere feel keyboard

"I ask a question to the answer I already know."

Marchadium :: http://www.marchadium.ca/ :: Join us!
11-21-2012 03:46 PM
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Chariot
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Post: #5
RE: Sphere feel keyboard
@UserExWalkLimit

This trigger can help me?
11-26-2012 01:14 AM
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Skul
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Post: #6
RE: Sphere feel keyboard
Only triggered if a player exceeds the walking limit specified in sphere.ini.

"I ask a question to the answer I already know."

Marchadium :: http://www.marchadium.ca/ :: Join us!
11-26-2012 11:07 PM
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