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Sphere connection NOT IN GAME
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Rizz
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Post: #1
Sphere connection NOT IN GAME
I having trouble with someone that try to defame my shard, i see a lot of multiple "not in game" connections on console.
I know that there are multiple options in sphere.ini like ConnectingMax and ConnectingMaxIp but my console is full of spam about connections.

Is there a way to avoid that?
Is there a way to disconnect the "not in game" connection without reboot sphere?

PHP Code:
7c:Acc='<NA>', (87.xx.xxx.xxNOT LOGGED IN
7b
:Acc='<NA>', (87.xx.xxx.xxNOT LOGGED IN
7a
:Acc='<NA>', (87.xx.xxx.xxNOT LOGGED IN
79
:Acc='<NA>', (87.xx.xxx.xxNOT LOGGED IN
78
:Acc='<NA>', (87.xx.xxx.xxNOT LOGGED IN
77
:Acc='<NA>', (87.xx.xxx.xxNOT LOGGED IN
76
:Acc='<NA>', (87.xx.xxx.xxNOT LOGGED IN
75
:Acc='<NA>', (87.xx.xxx.xxNOT LOGGED IN 

Connection is not active but i can't disconnect in any way... wtf?!
(This post was last modified: 05-18-2013 07:20 AM by Rizz.)
05-18-2013 07:09 AM
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RanXerox
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Post: #2
RE: Sphere connection NOT IN GAME
I searched the source code and the words "not in game" do not appear anywhere... What version of sphereserver are you using and can you paste an example of this error from your log file?
05-18-2013 07:21 AM
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Rizz
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Posts: 396
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Post: #3
RE: Sphere connection NOT IN GAME
Sorry i was wrong, correct is NOT LOGGED IN (as i posted).
In the logs i have thounds of

14:21:ERROR:Connection from 37.xxx.x.xx rejected. (MAXPINGS reached 1214/32)

But i thinh, under limit of 32, sphere accept connections and there are no ways to block or disconnect that conncetions.
I guess something about telnet.
05-18-2013 08:10 AM
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