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Sometimes...
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Extreme
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SphereCommunity

Post: #14
RE: Sometimes...
With some help I could give you a new UO game, but for now I don't have that time to keep working on it.
The new features:
- New map, 1/4 size of felluca.
- No mounts, everybody is equal.
- Classes and Subclasses like
Robber: Thief, Assassin and Rogue;
Mage: Wizard, Priest and Summoner;
Warrior: Barbarian, Paladin and Knight;
Archer: Ranger, Sharpshooter (the damage guy) and Windwalker (the stealth guy);
- City wars;
- Militias;
- New Mining system: you always mine a 'unknown ore', then you clean it in water and get the real ore. (awesome effect showing it going to water barrel then back to player)
- New Lumberjacking system: it's like the system posted here that you get the real wood from the tree. (you chop a oak tree, then you will get oak logs)
- Dungeon Raid system: you and your party goes to a paralel dimension (copy of the current world) in the dungeon selected and then you need to finish (kill everything) to reach the boss to kill and get a prize. You're safe with your party there, but if the time is over and you lost something there (body or stuff), eveything will be removed.
- Real time environment: if its day here, then is day ingame. If its winter here, then is winter ingame.
- NPCs Vendors don't works at late night. They're closed between 12pm until 6am. If the players need buy something, search a player or wait or program that.
- New Classes Spellbooks: each one will have a 16 spells in the book. Everything is new and is not used in the base spellbook. They will have a new book and a spellbar to place the spells icons, when clicked will cast the spell.
- New Alchemy system: a book will hold the recipe scrolls of various potions, will not use the old skillmenu. (I made it for Rayvolution (Aetharia) then I think I can use it for my server)
- NPC AI Events: animals have a custom ai event that will make them smarter, attacking opposite kinds and fishing/pee, etc.
- New Combat System: everything is remade. Based on OSI Combat System with my aditions like: spelldamage/physdamage will be increased or decreased by tags (like props on chars), Magic Resistance will give magic damage absortion. If is night and you're didn't cast nightsight or hold a light(candle, lantern) you have high chance to miss your enemy.
- Graveyard Champion System: mini champions that will summon a mini-boss to get prizes.
- AssistUO Negotiate Features (like Razor): I can control all filters can be used by Razor and AssistUO. And if the player don't use AssistUO or Razor, it will be disconnected. Thanks to Feeh for the help
- City Strongholds: all main city have a stronghold that is where the major can control the things of the city. If its invaded by others militia, the current city will lose the guards.
- Citizenship: if you live in a city and you're a citizen, you will have skillgain bonuses in shops based on skill. Example: if you enter in a Tailor Shop, you will get skillgain bonus in tailoring.
- New Character Creation: you will not create your character in the old method. You will login and choose the things like: sex, hair, beard, body color, hair/beard color, Name (unique) and one of Classes.

And lot of things should come together Big Grin
Here is the map (copied from Rel Por server)
[Image: world%20map.png]

Interested? Tell me and we can work together, I just want to play in a no boring server.
I hate tell this, but if someone who I know will work hard on it, I send the whole thing to make it happen.

STEPS BEFORE CREATE A THREAD
- Check the revisions log;
- Use the search button and use the keywords of your problem;
- Check the WIKI;
- Create a thread.
09-08-2013 01:35 AM
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Messages In This Thread
Sometimes... - ShiryuX - 11-16-2012, 11:34 PM
RE: Sometimes... - Rayvolution - 11-17-2012, 04:02 AM
RE: Sometimes... - JeBu - 11-18-2012, 11:03 PM
RE: Sometimes... - Lazarus - 11-19-2012, 03:42 AM
RE: Sometimes... - Archaaz - 09-07-2013, 06:59 PM
RE: Sometimes... - JeBu - 11-19-2012, 08:17 AM
RE: Sometimes... - Lazarus - 11-22-2012, 12:37 AM
RE: Sometimes... - JeBu - 11-22-2012, 07:29 AM
RE: Sometimes... - darksun84 - 11-22-2012, 02:12 AM
RE: Sometimes... - Mordaunt - 11-22-2012, 09:42 AM
RE: Sometimes... - Evkus - 04-10-2013, 03:57 AM
RE: Sometimes... - Khaos - 09-07-2013, 06:18 PM
RE: Sometimes... - Khaos - 09-07-2013, 08:28 PM
RE: Sometimes... - Extreme - 09-08-2013 01:35 AM
RE: Sometimes... - babazar - 09-13-2013, 06:54 AM
RE: Sometimes... - Mordaunt - 09-13-2013, 07:03 AM
RE: Sometimes... - Alaric - 09-13-2013, 07:48 AM
RE: Sometimes... - Extreme - 09-13-2013, 09:55 AM

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