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Skillmenu question
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Rattlehead
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Post: #1
Skillmenu question
so, i need to call the item thats created from the skill menu, lets say u want to make a katana, if i try to pull <src.name> or <name> of ourse your get the name of the character whos is making the item, if i try <act.name> i get the name of the ingot, which isnt what i want, i want to pull the actual item thats being created, i have tried everything i can think of, and i have searched until my fingers hurt, but i cant get it for some reason, so my question is, how can i get the items created?
04-04-2013 05:22 PM
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admin phoenix
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Post: #2
RE: Skillmenu question
I think, you mean this one.
http://tracker.sphere.torfo.org/bugs/view.php?id=1704
I posted it in the bugtracker long time ago as a new Feature
no one implented it so I scripted my own skillmenu
(This post was last modified: 04-04-2013 06:31 PM by admin phoenix.)
04-04-2013 06:31 PM
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dagger4k
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Post: #3
RE: Skillmenu question
use a function to look for the UID?
04-04-2013 09:13 PM
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Rattlehead
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Post: #4
RE: Skillmenu question
well, actually no, thats not really my issue.

see, i want to place a tag on the item that was created, but with no way to reference the item from the default skillmenu, thats going to be pretty hard, only way i can think to look for the uid is to loop thru their pack, and if they have a pack full of items that would be sketchy
04-04-2013 11:02 PM
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darksun84
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Post: #5
RE: Skillmenu question
Why don't use the character trigger @Skillmakeitem Shock ? <act> stores the item
04-04-2013 11:20 PM
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Rattlehead
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Post: #6
RE: Skillmenu question
ty, thats what i was looking for really, couldnt find a trigger like that in the wiki, then again i was looking in the skillmenu section Tongue
04-05-2013 12:16 AM
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Mordaunt
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Post: #7
RE: Skillmenu question

[Image: 2nis46r.jpg]
04-05-2013 12:27 AM
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Ben
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SphereCommunity

Post: #8
RE: Skillmenu question
You have been out of the loop for way too long Tongue

AxisII's current version: 2.0.4j
AxisII SourceCode on Github
AxisII up to date changelog
04-05-2013 02:20 AM
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Mordaunt
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Post: #9
RE: Skillmenu question
I know that feeling...
It's horrible to come back see all that has changed and worse realize all that you have forgotten.
It does get better... unless you really are old and senile lol

[Image: 2nis46r.jpg]
04-05-2013 02:28 AM
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BladeCraft
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Post: #10
RE: Skillmenu question
Hey Rattle Smile

[Image: topsitesbanner4.gif]
04-06-2013 11:16 AM
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