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Should I update Sphere?
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Lazarus
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Post: #1
Should I update Sphere?
Should I update sphere? Because my server never stops to get so many main thread errors...

Im in the 02-07-2012 nightly, without the new changes of shiryux in the spells.

Should I update this? ... I will take a try...

Lazarus.

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09-15-2012 04:27 PM
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Mordaunt
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Post: #2
RE: Should I update Sphere?
If there have been changes YES...
I would imagine there have been since that nightly

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09-16-2012 04:39 AM
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WRWR
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Post: #3
RE: Should I update Sphere?
Wait Ben's update with fixed @DESTROY on summoned creatures and update your sphere
09-16-2012 05:42 AM
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Ben
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Post: #4
RE: Should I update Sphere?
That update is comming tonight Smile build 1534 should have that fix Wink

AxisII's current version: 2.0.4j
AxisII SourceCode on Github
AxisII up to date changelog
09-17-2012 02:03 AM
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WRWR
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Post: #5
RE: Should I update Sphere?
I almost love you my hero Wink
09-17-2012 04:14 AM
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Lazarus
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Post: #6
RE: Should I update Sphere?
(09-17-2012 04:14 AM)WRWR Wrote:  I almost love you my hero Wink


In my sphere the destroy works fine. Why is that?
I just use it for a take out tag when the summoned creature get dispelled.

Why all say that destroy works bad?
[im using previous build]

I will wait that fix Smile

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09-17-2012 07:45 AM
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Ben
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Post: #7
RE: Should I update Sphere?
@Destroy only fires twice if the creature dies before the spell runs out. That's where the bug is.
In every other instances, it works just fine Smile

AxisII's current version: 2.0.4j
AxisII SourceCode on Github
AxisII up to date changelog
09-17-2012 08:02 AM
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Lazarus
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Post: #8
RE: Should I update Sphere?
(09-17-2012 08:02 AM)Ben Wrote:  @Destroy only fires twice if the creature dies before the spell runs out. That's where the bug is.
In every other instances, it works just fine Smile

You can use On=@Death for that Shock


You can add others ifs? like:
Im using this:

Code:
ON=@DESTROY
MEMORYFINDTYPE.memory_ipet.LINK.tag.CASTEANDOELEMENTAL =

ON=@DEATH
MEMORYFINDTYPE.memory_ipet.LINK.tag.CASTEANDOELEMENTAL =

ON=@PETDESERT
MEMORYFINDTYPE.memory_ipet.LINK.tag.CASTEANDOELEMENTAL =

and in the sphere_speech

ON=RELEASE
if (<src.tag0.casteandoelemental>)
if (<src.uid>==<owner.uid>)
SRC.tag.casteandoelemental=
src.sysmessage @038 Si tu elemental te escucho, lo has abandonado!
endif
endif

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09-17-2012 08:27 AM
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WRWR
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Post: #9
RE: Should I update Sphere?
If you use CURFOLLOWER system
so each time when trigger fired player CURFOLLOWER -1, if you summon vortex you get +1, if you lost it get -2 ))))
hope now it's work fine, trying to make new FOLLOWER system
09-18-2012 02:11 AM
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Lazarus
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Post: #10
RE: Should I update Sphere?
Should I update only the windows version, rly? the scripts are no necessary if the changes don't modify it...

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09-18-2012 02:06 PM
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