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Server lock up - vendor sell - connection issue
Author Message
Soulless
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Posts: 335
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Joined: Jun 2012
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Ye Olde Sphere

Post: #3
RE: Server lock up - vendor sell - connection issue
here is the last thing that happened on the crash before i left.

the log file for while i was at work is 2gigs, so i cant open it.

but this is all the information i have on the serve rlocking up:

Code:
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:06:WARNING:Forcing thread 'Main' to terminate...
11:06:CRITICAL:'Main' thread hang, restarting...
11:09:WARNING:Forcing thread 'Main' to terminate...
11:09:CRITICAL:'Main' thread hang, restarting...
11:09:DEBUG:__ thread (5604) __ |  # | _____ function _____________ | ticks passed from previous function start ______
11:09:DEBUG:>>         5604     |  0 |         NetworkManager::tick | +0
11:09:DEBUG:>>         5604     |  1 |               CWorld::OnTick | +136578
11:09:DEBUG:>>         5604     |  2 |              CSector::OnTick | +0
11:09:DEBUG:>>         5604     |  3 |                CChar::OnTick | +0
11:09:DEBUG:>>         5604     |  4 |      CChar::NPC_OnTickAction | +0
11:09:DEBUG:>>         5604     |  5 |         CChar::NPC_Act_Guard | +0
11:09:DEBUG:>>         5604     |  6 |        CChar::NPC_Act_Follow | +0
11:09:DEBUG:>>         5604     |  7 |       CChar::NPC_WalkToPoint | +0
11:09:DEBUG:>>         5604     |  8 |       CChar::NPC_Pathfinding | +0
11:09:DEBUG:>>         5604     |  9 |        CPathFinder::FindPath | +15
11:09:DEBUG:>>         5604     | 10 |               CWorld::OnTick | +179985
11:09:DEBUG:>>         5604     | 11 |              CSector::OnTick | +0
11:09:DEBUG:>>         5604     | 12 |                CChar::OnTick | +15
11:09:DEBUG:>>         5604     | 13 |      CChar::NPC_OnTickAction | +0
11:09:DEBUG:>>         5604     | 14 |        CChar::NPC_Act_Wander | +0
11:09:DEBUG:>>         5604     | 15 |        CChar::NPC_LookAround | +0
11:09:DEBUG:>>         5604     | 16 |        CChar::NPC_LookAtItem | +0
11:09:DEBUG:>>         5604     | 17 |       CChar::NPC_WalkToPoint | +0
11:09:DEBUG:>>         5604     | 18 |       CChar::NPC_Pathfinding | +0 <-- exception catch point (below is guessed and could be incorrect!)
11:09:DEBUG:>>         5604     | 19 | CPathFinderPoint::~CPathFinderPoint | +47
11:09:CRITICAL:"Access Violation" (0xc9b30), in CChar::Pathfinding() #4 "searching the path"
11:09:DEBUG:'Jelena' point '1524,1545,25,0' [07e026]
11:09:DEBUG:__ thread (5604) __ |  # | _____ function _____________ | ticks passed from previous function start ______
11:09:DEBUG:>>         5604     |  0 |         NetworkManager::tick | +0
11:09:DEBUG:>>         5604     |  1 |               CWorld::OnTick | +136578
11:09:DEBUG:>>         5604     |  2 |              CSector::OnTick | +0
11:09:DEBUG:>>         5604     |  3 |                CChar::OnTick | +0
11:09:DEBUG:>>         5604     |  4 |      CChar::NPC_OnTickAction | +0
11:09:DEBUG:>>         5604     |  5 |         CChar::NPC_Act_Guard | +0
11:09:DEBUG:>>         5604     |  6 |        CChar::NPC_Act_Follow | +0
11:09:DEBUG:>>         5604     |  7 |       CChar::NPC_WalkToPoint | +0
11:09:DEBUG:>>         5604     |  8 |       CChar::NPC_Pathfinding | +0
11:09:DEBUG:>>         5604     |  9 |        CPathFinder::FindPath | +15
11:09:DEBUG:>>         5604     | 10 |               CWorld::OnTick | +179985
11:09:DEBUG:>>         5604     | 11 |              CSector::OnTick | +78
11:09:DEBUG:>>         5604     | 12 |                CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
11:09:DEBUG:>>         5604     | 13 |    CChar::OnTickStatusUpdate | +0
11:09:DEBUG:>>         5604     | 14 |         CClient::UpdateStats | +0
11:09:DEBUG:>>         5604     | 15 |       CClient::addStamUpdate | +0
11:09:DEBUG:>>         5604     | 16 |             PacketSend::send | +0
11:09:DEBUG:>>         5604     | 17 |           PacketSend::target | +0
11:09:DEBUG:__ thread (5604) __ |  # | _____ function _____________ | ticks passed from previous function start ______
11:09:DEBUG:>>         5604     |  0 |         NetworkManager::tick | +0
11:09:DEBUG:>>         5604     |  1 |               CWorld::OnTick | +136578
11:09:DEBUG:>>         5604     |  2 |              CSector::OnTick | +0
11:09:DEBUG:>>         5604     |  3 |                CChar::OnTick | +0
11:09:DEBUG:>>         5604     |  4 |      CChar::NPC_OnTickAction | +0
11:09:DEBUG:>>         5604     |  5 |         CChar::NPC_Act_Guard | +0
11:09:DEBUG:>>         5604     |  6 |        CChar::NPC_Act_Follow | +0
11:09:DEBUG:>>         5604     |  7 |       CChar::NPC_WalkToPoint | +0
11:09:DEBUG:>>         5604     |  8 |       CChar::NPC_Pathfinding | +0
11:09:DEBUG:>>         5604     |  9 |        CPathFinder::FindPath | +15
11:09:DEBUG:>>         5604     | 10 |               CWorld::OnTick | +179985
11:09:DEBUG:>>         5604     | 11 |           CScriptObj::r_Call | +109
11:09:DEBUG:>>         5604     | 12 |     CScriptObj::OnTriggerRun | +0
11:09:DEBUG:>>         5604     | 13 |              CServer::r_Verb | +0
11:09:DEBUG:>>         5604     | 14 |           CScriptObj::r_Call | +0
11:09:DEBUG:>>         5604     | 15 |     CScriptObj::OnTriggerRun | +0
11:09:DEBUG:>>         5604     | 16 |     CScriptObj::OnTriggerRun | +0
11:09:DEBUG:>>         5604     | 17 |              CServer::r_Verb | +0
11:09:DEBUG:>>         5604     | 18 |           CScriptObj::r_Call | +0
11:09:DEBUG:>>         5604     | 19 |     CScriptObj::OnTriggerRun | +0
11:09:DEBUG:>>         5604     | 20 |              CServer::r_Verb | +0
11:09:DEBUG:>>         5604     | 21 |           CScriptObj::r_Verb | +0
11:09:DEBUG:>>         5604     | 22 |                CItem::r_Verb | +0
11:09:DEBUG:>>         5604     | 23 |             CObjBase::r_Verb | +0
11:09:DEBUG:>>         5604     | 24 |           CScriptObj::r_Verb | +0
11:09:DEBUG:>>         5604     | 25 |         CRegionWorld::r_Verb | +0
11:09:DEBUG:>>         5604     | 26 |          CRegionBase::r_Verb | +0
11:09:DEBUG:>>         5604     | 27 | CRegionBase::SendSectorsVerb | +0
11:09:DEBUG:>>         5604     | 28 |              CSector::r_Verb | +31 <-- exception catch point (below is guessed and could be incorrect!)
11:09:DEBUG:>>         5604     | 29 |            CSector::SetLight | +0
11:09:DEBUG:>>         5604     | 30 |         CSector::SetLightNow | +0
11:09:DEBUG:>>         5604     | 31 |            CClient::addLight | +0
11:09:DEBUG:>>         5604     | 32 | PacketGlobalLight::PacketGlobalLight | +0
11:09:DEBUG:>>         5604     | 33 |             PacketSend::push | +0
11:09:DEBUG:>>         5604     | 34 |   NetworkOutput::QueuePacket | +0
11:09:DEBUG:>>         5604     | 35 | NetworkOutput::QueuePacketTransaction | +0
11:09:DEBUG:command 'light' args '' [006A63D0]
11:09:8:Client connected [Total:9] ('24.87.169.99' 1/2)
11:09:5:Frozen client connection disconnected.
11:09:92:Frozen client connection disconnected.
11:09:99:Frozen client connection disconnected.
11:09:9f:Frozen client connection disconnected.
11:09:c9:Frozen client connection disconnected.
11:09:ef:Frozen client connection disconnected.
11:09:f4:Frozen client connection disconnected.
11:09:fd:Frozen client connection disconnected.
11:12:WARNING:Forcing thread 'Main' to terminate...
11:12:CRITICAL:'Main' thread hang, restarting...
11:12:9:Client connected [Total:10] ('86.149.147.195' 1/3)
11:15:WARNING:Forcing thread 'Main' to terminate...
11:15:CRITICAL:'Main' thread hang, restarting...
11:15:a:Client connected [Total:11] ('86.149.147.195' 2/4)
11:18:WARNING:Forcing thread 'Main' to terminate...
11:18:CRITICAL:'Main' thread hang, restarting...
11:18:b:Client connected [Total:12] ('86.149.147.195' 3/5)
11:21:WARNING:Forcing thread 'Main' to terminate...
11:21:CRITICAL:'Main' thread hang, restarting...
11:21:c:Client connected [Total:13] ('166.62.162.81' 1/2)
11:24:WARNING:Forcing thread 'Main' to terminate...
11:24:CRITICAL:'Main' thread hang, restarting...
11:24:GC: 104162 Objects accounted for
11:24:World data saved   (save/sphereworld.scp).
11:24:Player data saved  (save/spherechars.scp).
11:24:Multi data saved   (save/spheremultis.scp).
11:24:Context data saved (save/spheredata.scp).
11:24:World save completed, took 1.9312 seconds
11:24:d:Client connected [Total:14] ('166.62.162.81' 2/3)
11:27:WARNING:Forcing thread 'Main' to terminate...
11:27:CRITICAL:'Main' thread hang, restarting...
11:27:e:Client connected [Total:15] ('50.63.197.109' 1/1)
11:30:WARNING:Forcing thread 'Main' to terminate...
11:30:CRITICAL:'Main' thread hang, restarting...
11:30:f:Client connected [Total:16] ('64.34.181.157' 1/1)
11:33:WARNING:Forcing thread 'Main' to terminate...
11:33:CRITICAL:'Main' thread hang, restarting...
11:33:10:Client connected [Total:17] ('96.45.178.186' 1/1)
11:36:WARNING:Forcing thread 'Main' to terminate...
11:36:CRITICAL:'Main' thread hang, restarting...
11:36:11:Client connected [Total:18] ('50.63.197.109' 2/2)
11:39:WARNING:Forcing thread 'Main' to terminate...
11:39:CRITICAL:'Main' thread hang, restarting...
11:39:12:Client connected [Total:19] ('96.45.178.186' 2/2)
11:42:WARNING:Forcing thread 'Main' to terminate...
11:42:CRITICAL:'Main' thread hang, restarting...
11:42:13:Client connected [Total:20] ('96.45.178.186' 3/3)
11:45:WARNING:Forcing thread 'Main' to terminate...
11:45:CRITICAL:'Main' thread hang, restarting...
11:45:GC: 104145 Objects accounted for
11:45:World data saved   (save/sphereworld.scp).
11:45:Player data saved  (save/spherechars.scp).
11:45:Multi data saved   (save/spheremultis.scp).
11:45:Context data saved (save/spheredata.scp).
11:45:World save completed, took 1.0991 seconds
11:45:14:Client connected [Total:21] ('166.62.162.81' 3/4)
11:48:WARNING:Forcing thread 'Main' to terminate...
11:48:CRITICAL:'Main' thread hang, restarting...
11:48:15:Client connected [Total:22] ('50.63.197.109' 3/3)
11:51:WARNING:Forcing thread 'Main' to terminate...
11:51:CRITICAL:'Main' thread hang, restarting...
11:51:16:Client connected [Total:23] ('50.63.197.109' 4/4)
11:54:WARNING:Forcing thread 'Main' to terminate...
11:54:CRITICAL:'Main' thread hang, restarting...
11:54:17:Client connected [Total:24] ('50.63.197.109' 5/5)
11:57:WARNING:Forcing thread 'Main' to terminate...
11:57:CRITICAL:'Main' thread hang, restarting...
11:57:18:Client connected [Total:25] ('166.62.162.81' 4/5)
12:00:WARNING:Forcing thread 'Main' to terminate...
12:00:CRITICAL:'Main' thread hang, restarting...
12:00:19:Client connected [Total:26] ('96.45.178.186' 4/4)
12:03:WARNING:Forcing thread 'Main' to terminate...
12:03:CRITICAL:'Main' thread hang, restarting...
12:03:1a:Client connected [Total:27] ('96.45.178.186' 5/5)
12:06:WARNING:Forcing thread 'Main' to terminate...
12:06:CRITICAL:'Main' thread hang, restarting...
12:06:GC: 104161 Objects accounted for
12:06:World data saved   (save/sphereworld.scp).
12:06:Player data saved  (save/spherechars.scp).
12:06:Multi data saved   (save/spheremultis.scp).
12:06:Context data saved (save/spheredata.scp).
12:06:World save completed, took 1.1656 seconds
12:06:1b:Client connected [Total:28] ('96.45.178.186' 6/6)

// NPC AI settings
// NPC_AI_PATH 0x001 NPC pathfinding
// NPC_AI_FOOD 0x002 NPC food search (objects + grass)
// NPC_AI_EXTRA 0x004 NPC magics, etc
// NPC_AI_ALWAYSINT 0x008 Always be as smart as possible with pathfinding
// NPC_AI_INTFOOD 0x010 NPC food search (more intelligent and trusworthy)
// NPC_AI_COMBAT 0x040 Look for friends in combat
// NPC_AI_VEND_TIME 0x080 vendors closing their shops at nighttime
// NPC_AI_LOOTING 0x0100 loot corpses an the way
// NPC_AI_MOVEOBSTACLES 0x0200 if moveable items block my way, try to move them
NPCAI=01|08|0100|0200
(This post was last modified: 02-15-2013 12:16 PM by Soulless.)
02-15-2013 11:58 AM
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RE: Server lock up - vendor sell - connection issue - Soulless - 02-15-2013 11:58 AM

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