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Ranged Weapon that use Mana as bullet.
Author Message
JohnVeritas
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Post: #2
RE: Ranged Weapon that use Mana as bullet.
TYPE=T_WEAPON_BOW
SKILL=MAGERY

well leave tdata3 empty tdata4 is shoot effect.

give a random event player with equip ( and dont forget to remove that event with unequip ) after that under that event;

Code:
[events blablashooter]
on=@hittry
if (<findlayer(2).baseid> == <bowid>)
if !(<mana> > <reqmanatoshoot>)
sysmessage You don't have mana !
return 1
endif
endif

this is the first check for shoot and then if he got mana and can shoot;

Code:
on=@hit // src <- target // [] <- attacker
if ((<src.flags>&statf_stone) || (<src.region.safe>))
    return 1
else
mana -=<reqmanatoshoot>
endif

Hope its help to you.
(This post was last modified: 02-27-2014 06:58 PM by JohnVeritas.)
02-27-2014 06:57 PM
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RE: Ranged Weapon that use Mana as bullet. - JohnVeritas - 02-27-2014 06:57 PM

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