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Script and Animation5
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Rizz
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Post: #1
Script and Animation5
I updated my animation5 mul and idx using uofiddler.
I put my animation in the red sector where there isn't (-1).

[Image: cattur11.png]

As the animation shows, i replaced the blank/empty slots

141
142
143

with my animation files.

Before replace around 70 animations, i tried to replace just one on slot 20 (was the same as slot 144 for explample) and it worked for me (i checked in game).

Now, after replace so many animation, i don't know why but when i spawn the monster i see something different like a pieces of some plate armor.
Why?

The slots were empty!
I know that if you put an animation in a slot marked with (-1) the animation will show something different (like if the slot is not linked... i don't know how to explain).
(This post was last modified: 04-27-2013 12:28 PM by Rizz.)
04-27-2013 12:25 PM
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admin phoenix
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Post: #2
RE: Script and Animation5
hehe, because you have to check some other files in your uo Directory like Body.def, bodyconv.def and mobtypes.txt.
for some Monster you have also check the corpse.def
be carefull with empty Slots.
04-27-2013 07:56 PM
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Rizz
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Post: #3
RE: Script and Animation5
(04-27-2013 07:56 PM)admin phoenix Wrote:  hehe, because you have to check some other files in your uo Directory like Body.def, bodyconv.def and mobtypes.txt.
for some Monster you have also check the corpse.def
be carefull with empty Slots.


Shock Shock Shock Shock Shock Shock Shock

So... can you explain me what and how to do?

What you mean for "be carefull with empty slots"?
(This post was last modified: 04-27-2013 10:33 PM by Rizz.)
04-27-2013 10:21 PM
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admin phoenix
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Post: #4
RE: Script and Animation5
open the file.
they are self explain
but here is a link.
search for the files
http://sorea.profitux.cz/patching/
04-28-2013 12:15 AM
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Rizz
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Posts: 396
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Likes Received: 14 in 9 posts
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Post: #5
RE: Script and Animation5
Shock Shock Shock Shock

Thx for this page!
Finally i can understand why everytime something different appear!!

Just a last thing: what about the slot with (-1)?
I cannot replace the other slots but i can not also know that number...
04-28-2013 02:30 AM
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admin phoenix
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Post: #6
RE: Script and Animation5
donĀ“t know.
never used th anim5
always used th anim.mul with new anims
question from me
do you have new anims or the anims everyone can download it from Internet?
04-28-2013 02:59 AM
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Rizz
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Post: #7
RE: Script and Animation5
Both, some animations from classical repositories (like the diablo2 monsters etc) and something new too.
But i don't have the .uop extension, i have files with .vd extension (uofiddler animation files) bcuz seemed easy work with uofiddler (i edited some animation frame so easy) but i never tried to add a new one.
(This post was last modified: 04-28-2013 03:19 AM by Rizz.)
04-28-2013 03:18 AM
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admin phoenix
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Post: #8
RE: Script and Animation5
you can also use mulpatcher from varan dar.
he developed the .vd files Smile
(V)aran (D)ar
*g*
maybe you wanna share some because I also have a lot of animations/monster
04-28-2013 07:00 AM
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Rizz
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Post: #9
RE: Script and Animation5
I can't use mulpatcher bcuz it crash to me every time but i understood how to use uofiddler Tongue
04-30-2013 09:09 AM
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