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Paralyze Field
Author Message
XuN
Sphere Developer
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Posts: 852
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Joined: Jul 2013
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Post: #2
RE: Paralyze Field
Be sure it has the correct flags, spellflag_targ_* is a must to be able to target.
Code:
[SPELL 47]
DEFNAME=s_paralyzation_field
NAME=Paralyze Field
SOUND=snd_spell_paralyze_field
RUNES=IEG
CAST_TIME=1.8
RESOURCES=i_reag_black_pearl,i_reag_ginseng,i_reag_spider_silk
RUNE_ITEM=i_rune_paralyze_field
SCROLL_ITEM=i_scroll_paralyze_field
FLAGS=spellflag_dir_anim|spellflag_targ_xyz|spellflag_harm|spellflag_damage|spel​lflag_fx_targ|spellflag_field|spellflag_playeronly|spellflag_nounparalyze
EFFECT_ID=i_fx_curse
EFFECT=0
DURATION=2*60.0,3*60.0
MANAUSE=20
SKILLREQ=MAGERY 60.0
INTERRUPT=100.0,100.0
ON=@Effect
   LOCAL.DAMAGETYPE=(<DEF.dam_general>|<DEF.dam_magic>)
02-28-2014 05:14 AM
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Messages In This Thread
Paralyze Field - victorstelzer - 02-28-2014, 03:59 AM
RE: Paralyze Field - XuN - 02-28-2014 05:14 AM
RE: Paralyze Field - victorstelzer - 02-28-2014, 05:22 AM

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