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P{reventing young players looting corpses
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pointhz
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Post: #7
RE: P{reventing young players looting corpses
(11-21-2016 04:57 AM)Coruja Wrote:  it makes more sense check the corpse LINK instead SRC

Code:
[EVENTS e_player_young]
ON=@ItemDClick
IF (<ACT.LINK>) && (<EVENTS.e_young>)
  IF (<ACT.LINK.ISPLAYER>)
    MESSAGE @54 You cannot loot another player as a young Player!
    RETURN 1
  ENDIF
ENDIF

you can also override @DClick directly on t_corpse. I prefer this method because it's more lightweight (the trigger is fired only when players dclick on corpses instead fire when dclick on any item)
Code:
[TYPEDEF t_corpse]
ON=@DClick
IF (<LINK>) && (<SRC.EVENTS.e_young>)
  IF (<LINK.ISPLAYER>)
    SRC.MESSAGE @54 You cannot loot another player as a young Player!
    RETURN 1
  ENDIF
ENDIF

Ye that's what i was meant to code, but for some reason I double-checked for type=t_corpse inside the t_coprse typedef lol. Was meant to check if the player corpse was from a player or npc xD
(This post was last modified: 11-21-2016 08:58 AM by pointhz.)
11-21-2016 08:58 AM
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RE: P{reventing young players looting corpses - pointhz - 11-21-2016 08:58 AM

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