Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File
Line
Function
/inc/functions.php
3388
errorHandler->error
/showthread.php
116
build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File
Line
Function
/inc/functions.php
3331
errorHandler->error
/inc/functions.php
3324
build_forum_breadcrumb
/showthread.php
195
build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
ON=@DROPON_CHAR
REF1=<ARGO>
IF (<REF1.DISTANCE> > 2)
SRC.SMSGL=-1,500446 // That is too far away.
RETURN 1
ENDIF
IF (<REF1.FLAGS> & STATF_CONJURED)
SRC.SMSG=@03B2,0,1 You cannot shrink summoned creatures.
RETURN 1
ENDIF
IF (<REF1.FLAGS> & STATF_WAR)
SRC.SMSG=@03B2,0,1 You cannot shrink your pet while it is in combat.
RETURN 1
ENDIF
IF (<REF1.FLAGS> & STATF_ONHORSE)
SRC.SMSGL=-1,1040016 // You cannot use this while riding a mount
RETURN 1
ENDIF
IF (<REF1.ISPLAYER>)
SRC.SMSGL=-1,500329 // That's not an animal!
RETURN 1
ENDIF
IF (!<REF1.ISMYPET>)
SRC.SMSGL=-1,502676 // That's not your pet!
RETURN 1
ENDIF
IF (((<REF1.BASEID> = c_horse_pack) || (<REF1.BASEID> = c_llama_pack)) && (<REF1.FINDLAYER.LAYER_PACK.FCOUNT> > 0))
SRC.SMSGL=-1,1042563 // You need to unload your pet.
RETURN 1
ENDIF
REF1.SHRINK
IF (<AMOUNT> > 1)
AMOUNT -= 1
ELSE
REMOVE
ENDIF
RETURN 1
ON=@DCLICK
IF (<TOPOBJ.UID> != <SRC>)
SRC.SMSGL=-1,1116249 // That must be in your backpack for you to use it.
RETURN 1
ENDIF
TARGET=@03B2,0,1 What do you wish to shrink?
RETURN 1
ON=@TARGON_CHAR
REF1=<SRC.TARG.UID>
IF (<REF1.DISTANCE> > 2)
SRC.SMSGL=-1,500446 // That is too far away.
RETURN 1
ENDIF
IF (<REF1.FLAGS> & STATF_CONJURED)
SRC.SMSG=@03B2,0,1 You cannot shrink summoned creatures.
RETURN 1
ENDIF
IF (<REF1.FLAGS> & STATF_WAR)
SRC.SMSG=@03B2,0,1 You cannot shrink your pet while it is in combat.
RETURN 1
ENDIF
IF (<REF1.FLAGS> & STATF_ONHORSE)
SRC.SMSGL=-1,1040016 // You cannot use this while riding a mount
RETURN 1
ENDIF
IF (<REF1.ISPLAYER>)
SRC.SMSGL=-1,500329 // That's not an animal!
RETURN 1
ENDIF
IF (!<REF1.ISMYPET>)
SRC.SMSGL=-1,502676 // That's not your pet!
RETURN 1
ENDIF
IF (((<REF1.BASEID> = C_HORSE_PACK) || (<REF1.BASEID> = C_LLAMA_PACK)) && (<REF1.FINDLAYER.LAYER_PACK.FCOUNT> > 0))
SRC.SMSGL=-1,1042563 // You need to unload your pet.
RETURN 1
ENDIF
REF1.SHRINK
IF (<AMOUNT> > 1)
AMOUNT -= 1
ELSE
REMOVE
ENDIF
RETURN 1
ON=@TARGON_ITEM
SRC.SMSGL=-1,500329 // That's not an animal!
RETURN 1
[EOF]
any suggestion will be welcome
01-24-2015 02:52 PM
The following 2 users Like sub-zero's post:2 users Like sub-zero's post darksun84 (01-25-2015), XuN (01-25-2015)
[function f_shrink]
IF (<DISTANCE> > 2)
SRC.SMSGL=-1,500446 // That is too far away.
RETURN 1
ENDIF
IF (<FLAGS> & STATF_CONJURED)
SRC.SMSG=@03B2,0,1 You cannot shrink summoned creatures.
RETURN 1
ENDIF
IF (<FLAGS> & STATF_WAR)
SRC.SMSG=@03B2,0,1 You cannot shrink your pet while it is in combat.
RETURN 1
ENDIF
IF (<FLAGS> & STATF_ONHORSE)
SRC.SMSGL=-1,1040016 // You cannot use this while riding a mount
RETURN 1
ENDIF
IF (<ISPLAYER>)
SRC.SMSGL=-1,500329 // That's not an animal!
RETURN 1
ENDIF
IF (!<ISMYPET>)
SRC.SMSGL=-1,502676 // That's not your pet!
RETURN 1
ENDIF
IF (((<BASEID> = C_HORSE_PACK) || (<BASEID> = C_LLAMA_PACK)) && (<FINDLAYER.LAYER_PACK.FCOUNT> > 0))
SRC.SMSGL=-1,1042563 // You need to unload your pet.
RETURN 1
ENDIF
SHRINK 1 // shrink will create the figurine in the char's position, shrink 1 will bounce it automatically
So this way the function is being called on both triggers and you can call it via script whenever you need it with a simple x.f_shrink or trysrc <whoever> x.f_shrink, etc.