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Negotiate Features - AssistUO/Razor
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Mordaunt
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Post: #11
RE: Negotiate Features - AssistUO/Razor
[Image: 34j6fd5.jpg]

It stops drawing the map in, and thats when you can't walk anymore.
I imagine Xun's screen would look the same if he took a screen shot where he stops walking (more visible in a southernly direction)

[Image: 2nis46r.jpg]
09-19-2013 03:16 AM
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XuN
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Post: #12
RE: Negotiate Features - AssistUO/Razor
Exactly what happens to me, you stop rendering info about YOURSELF, npcs still can move around, you can talk, etc... everythings still going on, but you simple can't 'update' anything of yourself, nor position nor map.

Maybe you have different version of AssistUO/Razor? I have both latest and problem persist no matter wich I use, in this case may be some new packet protocol or dunno really xD
09-19-2013 05:04 AM
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Mordaunt
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Post: #13
RE: Negotiate Features - AssistUO/Razor
Turn off this in sphere.ini:

// FEATURE_SA_MOVEMENT 02 // Activates new movement packets (not good)

It creates a conflict causing the problem. With it off it works fine.

[Image: 2nis46r.jpg]
09-19-2013 07:18 AM
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Extreme
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Post: #14
RE: Negotiate Features - AssistUO/Razor
(09-19-2013 07:18 AM)Mordaunt Wrote:  Turn off this in sphere.ini:

// FEATURE_SA_MOVEMENT 02 // Activates new movement packets (not good)

It creates a conflict causing the problem. With it off it works fine.
[Image: 3879-animated_gif-chuck_norris-dodgeball-thumbs_up.gif]

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09-19-2013 07:20 AM
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XuN
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Post: #15
RE: Negotiate Features - AssistUO/Razor
Nice finding, do this feature give us anything important btw? I don't even know what is it supposed for tbh.
09-19-2013 07:28 AM
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Extreme
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Post: #16
RE: Negotiate Features - AssistUO/Razor
What feature? The Negotiate Features?
It blocks some 'hacks' and automated things like auto healing, etc..

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09-19-2013 08:19 AM
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Rattlehead
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Post: #17
RE: Negotiate Features - AssistUO/Razor
i think he means the SA movement feature.

[Image: matts_siggy.gif]
09-19-2013 08:21 AM
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Extreme
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Post: #18
RE: Negotiate Features - AssistUO/Razor
Edit:
Added defname:
PHP Code:
NEGOTIATE_FEATURES_ENABLED    1 

And the ON=@LOGIN Check
PHP Code:
IF <dDEF.NEGOTIATE_FEATURES_ENABLED> == 1
 F_NEGOTIATE_FEATURES
ENDIF 

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09-19-2013 09:06 AM
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Mordaunt
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Post: #19
RE: Negotiate Features - AssistUO/Razor
Apparently that SA feature is currently broken anyway and according to Ben will be turned off internally.
So you're not losing anything by it being off.

[Image: 2nis46r.jpg]
09-19-2013 10:08 AM
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XuN
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Post: #20
RE: Negotiate Features - AssistUO/Razor
Sorry, I was talking about SA Movement and not about your script.
It works so nice.

I also added to it a check for account plevel so GMs doesn't need to have anything attached to client.

And 'Encryption required' should be turned off before login or you won't get to character selection, no matter of what encryption settings you have in .ini.
09-19-2013 05:00 PM
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