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Spawner bug
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Indiaret
Apprentice
Posts: 45
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Joined: Apr 2016
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Spawner bug
Hi there,
I've found bug with default spawns. If u try manually negate the spawn then some creatures stay in world. Spawner goes again for its amount from 0, so in the end it will spawn more monsters this its amount.
As u can see on the screenshots in attachments I marked spawned creatures in order. After Dclick it let always every second creature alive, but the spawner shows 0 creatures alive.
Using sphere 56d nightly and latest scripts.
Idea to fix?
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10-17-2023 06:48 AM |
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