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Listing items
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JohnVeritas 
Apprentice

Posts: 49
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Joined: Feb 2014
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RE: Listing items
Well I'm already done a list script but it just too simple. Check it;
Code:
[function pots]
dialog d_potions
return 1
[dialog d_potions]
5,5
page 0
resizepic 0 0 5120 270 270
resizepic 5 5 3000 260 260
dhtmlgump 90 20 150 20 0 0 Potion Counter
tilepic 13 70 <eval 3852>
gumppic 55 70 2443
dhtmlgump 82 72 150 20 0 0 <def.bfont_yellow><eval <rescount i_potion_heal>>
dhtmlgump 35 50 150 20 0 0 heal
tilepic 15 110 <eval 3847>
gumppic 55 110 2443
dhtmlgump 82 112 150 20 0 0 <def.bfont_yellow><eval <rescount i_potion_cure>>
dhtmlgump 35 90 150 20 0 0 cure
tilepic 11 150 <eval 3851>
gumppic 55 150 2443
dhtmlgump 82 152 150 20 0 0 <def.bfont_yellow><eval <rescount i_potion_refresh>>
dhtmlgump 35 130 150 20 0 0 refresh
tilepic 26 190 <eval 3848>
gumppic 55 190 2443
dhtmlgump 82 192 150 20 0 0 <def.bfont_yellow><eval <rescount i_potion_agility>>
dhtmlgump 35 170 150 20 0 0 agility
tilepic 133 70 <eval 3852>
gumppic 170 70 2443
dhtmlgump 197 72 150 20 0 0 <def.bfont_yellow><eval <rescount i_potion_healgreat>>
dhtmlgump 153 50 150 20 0 0 g.heal
tilepic 135 110 <eval 3847>
gumppic 170 110 2443
dhtmlgump 197 112 150 20 0 0 <def.bfont_yellow><eval <rescount i_potion_curegreat>>
dhtmlgump 153 90 150 20 0 0 g.cure
tilepic 131 150 <eval 3851>
gumppic 170 150 2443
dhtmlgump 197 152 150 20 0 0 <def.bfont_yellow><eval <rescount i_potion_refreshtotal>>
dhtmlgump 153 130 150 20 0 0 t.refresh
tilepic 146 190 <eval 3846>
gumppic 170 190 2443
dhtmlgump 197 192 150 20 0 0 <def.bfont_yellow><eval <rescount i_potion_nightsight>>
dhtmlgump 153 170 150 20 0 0 nightsight
[DIALOG d_potions text]
But... I want that list count potions and list them "much to less" by their amount.
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| 05-22-2014 12:33 AM |
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