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Staff_Stanic
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Dimension Shard

Post: #1
Threads
Guys, the Sphere runs in just one big process?
If yes, why don't explore parallelism (using Threads)? Or even simulate the parallelism, with context switching, for machines that do not have a multiprocessor or multi-core system.

For example, in the save we could have 5 threads, working at the same time and with that the possibility to decrease the save period.
With thread would be responsible for each file: spheredata, spheremultis, spherestatics, sphreworld and spherechars.

Here some links about Threads:
http://en.wikipedia.org/wiki/Thread_(computing)
http://msdn.microsoft.com/en-us/library/...s.85).aspx
http://www.advancedlinuxprogramming.com/...hreads.pdf
(This post was last modified: 10-01-2014 11:27 PM by Staff_Stanic.)
10-01-2014 11:08 PM
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Extreme
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SphereCommunity

Post: #2
Re: RE: Threads
(10-01-2014 11:08 PM)Staff_Stanic Wrote:  Guys, the Sphere runs in just one big process?
If yes, why don't explore parallelism (using Threads)? Or even simulate the parallelism, with context switching, for machines that do not have a multiprocessor or multi-core system.

For example, in the save we could have 5 threads, working at the same time and with that the possibility to decrease the save period.
With thread would be responsible for each file: spheredata, spheremultis, spherestatics, sphreworld and spherechars.

Here some links about Threads:
http://en.wikipedia.org/wiki/Thread_(computing)
http://msdn.microsoft.com/en-us/library/...s.85).aspx
http://www.advancedlinuxprogramming.com/...hreads.pdf

Feeh and XuN have or had a plan to introducd this on sphere but it's very complex and the things can break the stability.

Feeh knows more and can explain better what is the difficults.

STEPS BEFORE CREATE A THREAD
- Check the revisions log;
- Use the search button and use the keywords of your problem;
- Check the WIKI;
- Create a thread.
10-02-2014 12:30 AM
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kn4tseb
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Post: #3
RE: Threads
Would be amazing to have a multi-threading sphere emulator also working at 64-bits!!
10-05-2014 01:48 PM
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