The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Insert the Combat scp of s.c.pack in own server.
Author Message
Lazarus
Master
**

Posts: 352
Likes Given: 11
Likes Received: 7 in 6 posts
Joined: Jun 2012
Reputation: 1

Hybris Ultima Online

Post: #8
RE: Insert the Combat scp of s.c.pack in own server.
(07-08-2012 12:13 PM)Extreme Wrote:  Yes, resistances affects in spell damages, but I really don't know if its already done.
Resisting Spells is working, just need know if you copied the right script.

I copy just the last script that we say...
I need to copy too sphere_skill_magicresistance?

I have a new question, because i want to use the UO:R bonus mode but i need to bonus DAMAGE LUMBERJACKING in ALL weapon
Because that, i've added the weapon types in the right line.
Just in case i left here the original script part:

Code:
if <def.scp.Combat_UOR_LumberBonus>
   if <weapon.type> == t_weapon_axe
      local.bonus.lumber = <eval <lumberjacking> / 50>
      if <lumberjacking> >= 100.0
         local.bonus.lumber += 10
      endif
   else
      local.bonus.lumber = 0
   endif
endif

But when i do that, the bonus doesn't works.
I had do this to repair that:

Code:
local.bonus.lumber = <eval <lumberjacking> / 10>

return <eval <local.bonus.tactics> + <local.bonus.anatomy> + <local.bonus.str> + <local.bonus.lumber>>

But, with this, the bonus incorpore to ALL damage, like WRESTLING too...
I don't want the Lumberjacking bonus in Wrestling because the Polymorph in Drake, got too damn damage ^_^

how is the IF of weapons to select this bonus ONLY in the right weapons type?
I just try like
if <weapon.type> == (t_weapon_axe) || (t_weapon_fence) ... etc...

but doesn't work!



THANKS rly, thanks so much Smile

[Image: 2hy9q0y.png]
07-08-2012 01:14 PM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Messages In This Thread
RE: Insert the Combat scp of s.c.pack in own server. - Lazarus - 07-08-2012 01:14 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)