Dudes... im making a guild system to my shard and doind the recruit dialog (to recruited player confirm that he wants to join) i got this error..
First: when 2x click on the stone open the main dialog, in this dialog there is a button to recruit member.. this buton is do a "src.targetf f_guild_recruit <uid>" (send a funcion to the target sending the guildstone UID, all from the SRC.. with is the player that double clicked on the stone).
This funcion "f_guild_recruit" receives this parameters:
Code:
ref1 = <argv[0]> // Guild UID
ref2 = <argo> // Target recruited player
ref3 = <uid> // The player who wants to recruit
ok... to show the dialog, i store some information on a ctag:
Code:
ref2.ctag.invite_guild <ref1>
ref2.ctag.invited_by <ref3>
then... i tryed of EVERY way to open the dialog on the target player with no success. I've tryied this ways:
Code:
REF2.SDIALOG d_guild_invite
REF2.DIALOG d_guild_invite
UID.<REF2>.SDIALOG d_guild_invite
UID.<REF2.UID>.SDIALOG d_guild_invite
UID.<REF2>.DIALOG d_guild_invite
UID.<REF2.UID>.DIALOG d_guild_invite
TRY UID.<REF2>.SDIALOG d_guild_invite
TRY UID.<REF2.UID>.SDIALOG d_guild_invite
TRY UID.<REF2>.DIALOG d_guild_invite
TRY UID.<REF2.UID>.DIALOG d_guild_invite
REF2.f_open_dialog
UID.<REF2>.f_open_dialog
UID.<REF2.UID>.f_open_dialog
TRY UID.<REF2>.f_open_dialog
TRY UID.<REF2.UID>.f_open_dialog
The dialog always opens on the REF3 player... and i dunno why! Someone can help?
Thanks!
Never mind... tyed this way that works:
Code:
TRYSRC <ARGO> SDIALOG d_guild_invitation