here is the last thing that happened on the crash before i left.
the log file for while i was at work is 2gigs, so i cant open it.
but this is all the information i have on the serve rlocking up:
Code:
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:04:f4:'Chupadora de Pau' Says 'Alan Sell' mode=0
11:06:WARNING:Forcing thread 'Main' to terminate...
11:06:CRITICAL:'Main' thread hang, restarting...
11:09:WARNING:Forcing thread 'Main' to terminate...
11:09:CRITICAL:'Main' thread hang, restarting...
11:09:DEBUG:__ thread (5604) __ | # | _____ function _____________ | ticks passed from previous function start ______
11:09:DEBUG:>> 5604 | 0 | NetworkManager::tick | +0
11:09:DEBUG:>> 5604 | 1 | CWorld::OnTick | +136578
11:09:DEBUG:>> 5604 | 2 | CSector::OnTick | +0
11:09:DEBUG:>> 5604 | 3 | CChar::OnTick | +0
11:09:DEBUG:>> 5604 | 4 | CChar::NPC_OnTickAction | +0
11:09:DEBUG:>> 5604 | 5 | CChar::NPC_Act_Guard | +0
11:09:DEBUG:>> 5604 | 6 | CChar::NPC_Act_Follow | +0
11:09:DEBUG:>> 5604 | 7 | CChar::NPC_WalkToPoint | +0
11:09:DEBUG:>> 5604 | 8 | CChar::NPC_Pathfinding | +0
11:09:DEBUG:>> 5604 | 9 | CPathFinder::FindPath | +15
11:09:DEBUG:>> 5604 | 10 | CWorld::OnTick | +179985
11:09:DEBUG:>> 5604 | 11 | CSector::OnTick | +0
11:09:DEBUG:>> 5604 | 12 | CChar::OnTick | +15
11:09:DEBUG:>> 5604 | 13 | CChar::NPC_OnTickAction | +0
11:09:DEBUG:>> 5604 | 14 | CChar::NPC_Act_Wander | +0
11:09:DEBUG:>> 5604 | 15 | CChar::NPC_LookAround | +0
11:09:DEBUG:>> 5604 | 16 | CChar::NPC_LookAtItem | +0
11:09:DEBUG:>> 5604 | 17 | CChar::NPC_WalkToPoint | +0
11:09:DEBUG:>> 5604 | 18 | CChar::NPC_Pathfinding | +0 <-- exception catch point (below is guessed and could be incorrect!)
11:09:DEBUG:>> 5604 | 19 | CPathFinderPoint::~CPathFinderPoint | +47
11:09:CRITICAL:"Access Violation" (0xc9b30), in CChar::Pathfinding() #4 "searching the path"
11:09:DEBUG:'Jelena' point '1524,1545,25,0' [07e026]
11:09:DEBUG:__ thread (5604) __ | # | _____ function _____________ | ticks passed from previous function start ______
11:09:DEBUG:>> 5604 | 0 | NetworkManager::tick | +0
11:09:DEBUG:>> 5604 | 1 | CWorld::OnTick | +136578
11:09:DEBUG:>> 5604 | 2 | CSector::OnTick | +0
11:09:DEBUG:>> 5604 | 3 | CChar::OnTick | +0
11:09:DEBUG:>> 5604 | 4 | CChar::NPC_OnTickAction | +0
11:09:DEBUG:>> 5604 | 5 | CChar::NPC_Act_Guard | +0
11:09:DEBUG:>> 5604 | 6 | CChar::NPC_Act_Follow | +0
11:09:DEBUG:>> 5604 | 7 | CChar::NPC_WalkToPoint | +0
11:09:DEBUG:>> 5604 | 8 | CChar::NPC_Pathfinding | +0
11:09:DEBUG:>> 5604 | 9 | CPathFinder::FindPath | +15
11:09:DEBUG:>> 5604 | 10 | CWorld::OnTick | +179985
11:09:DEBUG:>> 5604 | 11 | CSector::OnTick | +78
11:09:DEBUG:>> 5604 | 12 | CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
11:09:DEBUG:>> 5604 | 13 | CChar::OnTickStatusUpdate | +0
11:09:DEBUG:>> 5604 | 14 | CClient::UpdateStats | +0
11:09:DEBUG:>> 5604 | 15 | CClient::addStamUpdate | +0
11:09:DEBUG:>> 5604 | 16 | PacketSend::send | +0
11:09:DEBUG:>> 5604 | 17 | PacketSend::target | +0
11:09:DEBUG:__ thread (5604) __ | # | _____ function _____________ | ticks passed from previous function start ______
11:09:DEBUG:>> 5604 | 0 | NetworkManager::tick | +0
11:09:DEBUG:>> 5604 | 1 | CWorld::OnTick | +136578
11:09:DEBUG:>> 5604 | 2 | CSector::OnTick | +0
11:09:DEBUG:>> 5604 | 3 | CChar::OnTick | +0
11:09:DEBUG:>> 5604 | 4 | CChar::NPC_OnTickAction | +0
11:09:DEBUG:>> 5604 | 5 | CChar::NPC_Act_Guard | +0
11:09:DEBUG:>> 5604 | 6 | CChar::NPC_Act_Follow | +0
11:09:DEBUG:>> 5604 | 7 | CChar::NPC_WalkToPoint | +0
11:09:DEBUG:>> 5604 | 8 | CChar::NPC_Pathfinding | +0
11:09:DEBUG:>> 5604 | 9 | CPathFinder::FindPath | +15
11:09:DEBUG:>> 5604 | 10 | CWorld::OnTick | +179985
11:09:DEBUG:>> 5604 | 11 | CScriptObj::r_Call | +109
11:09:DEBUG:>> 5604 | 12 | CScriptObj::OnTriggerRun | +0
11:09:DEBUG:>> 5604 | 13 | CServer::r_Verb | +0
11:09:DEBUG:>> 5604 | 14 | CScriptObj::r_Call | +0
11:09:DEBUG:>> 5604 | 15 | CScriptObj::OnTriggerRun | +0
11:09:DEBUG:>> 5604 | 16 | CScriptObj::OnTriggerRun | +0
11:09:DEBUG:>> 5604 | 17 | CServer::r_Verb | +0
11:09:DEBUG:>> 5604 | 18 | CScriptObj::r_Call | +0
11:09:DEBUG:>> 5604 | 19 | CScriptObj::OnTriggerRun | +0
11:09:DEBUG:>> 5604 | 20 | CServer::r_Verb | +0
11:09:DEBUG:>> 5604 | 21 | CScriptObj::r_Verb | +0
11:09:DEBUG:>> 5604 | 22 | CItem::r_Verb | +0
11:09:DEBUG:>> 5604 | 23 | CObjBase::r_Verb | +0
11:09:DEBUG:>> 5604 | 24 | CScriptObj::r_Verb | +0
11:09:DEBUG:>> 5604 | 25 | CRegionWorld::r_Verb | +0
11:09:DEBUG:>> 5604 | 26 | CRegionBase::r_Verb | +0
11:09:DEBUG:>> 5604 | 27 | CRegionBase::SendSectorsVerb | +0
11:09:DEBUG:>> 5604 | 28 | CSector::r_Verb | +31 <-- exception catch point (below is guessed and could be incorrect!)
11:09:DEBUG:>> 5604 | 29 | CSector::SetLight | +0
11:09:DEBUG:>> 5604 | 30 | CSector::SetLightNow | +0
11:09:DEBUG:>> 5604 | 31 | CClient::addLight | +0
11:09:DEBUG:>> 5604 | 32 | PacketGlobalLight::PacketGlobalLight | +0
11:09:DEBUG:>> 5604 | 33 | PacketSend::push | +0
11:09:DEBUG:>> 5604 | 34 | NetworkOutput::QueuePacket | +0
11:09:DEBUG:>> 5604 | 35 | NetworkOutput::QueuePacketTransaction | +0
11:09:DEBUG:command 'light' args '' [006A63D0]
11:09:8:Client connected [Total:9] ('24.87.169.99' 1/2)
11:09:5:Frozen client connection disconnected.
11:09:92:Frozen client connection disconnected.
11:09:99:Frozen client connection disconnected.
11:09:9f:Frozen client connection disconnected.
11:09:c9:Frozen client connection disconnected.
11:09:ef:Frozen client connection disconnected.
11:09:f4:Frozen client connection disconnected.
11:09:fd:Frozen client connection disconnected.
11:12:WARNING:Forcing thread 'Main' to terminate...
11:12:CRITICAL:'Main' thread hang, restarting...
11:12:9:Client connected [Total:10] ('86.149.147.195' 1/3)
11:15:WARNING:Forcing thread 'Main' to terminate...
11:15:CRITICAL:'Main' thread hang, restarting...
11:15:a:Client connected [Total:11] ('86.149.147.195' 2/4)
11:18:WARNING:Forcing thread 'Main' to terminate...
11:18:CRITICAL:'Main' thread hang, restarting...
11:18:b:Client connected [Total:12] ('86.149.147.195' 3/5)
11:21:WARNING:Forcing thread 'Main' to terminate...
11:21:CRITICAL:'Main' thread hang, restarting...
11:21:c:Client connected [Total:13] ('166.62.162.81' 1/2)
11:24:WARNING:Forcing thread 'Main' to terminate...
11:24:CRITICAL:'Main' thread hang, restarting...
11:24:GC: 104162 Objects accounted for
11:24:World data saved (save/sphereworld.scp).
11:24:Player data saved (save/spherechars.scp).
11:24:Multi data saved (save/spheremultis.scp).
11:24:Context data saved (save/spheredata.scp).
11:24:World save completed, took 1.9312 seconds
11:24:d:Client connected [Total:14] ('166.62.162.81' 2/3)
11:27:WARNING:Forcing thread 'Main' to terminate...
11:27:CRITICAL:'Main' thread hang, restarting...
11:27:e:Client connected [Total:15] ('50.63.197.109' 1/1)
11:30:WARNING:Forcing thread 'Main' to terminate...
11:30:CRITICAL:'Main' thread hang, restarting...
11:30:f:Client connected [Total:16] ('64.34.181.157' 1/1)
11:33:WARNING:Forcing thread 'Main' to terminate...
11:33:CRITICAL:'Main' thread hang, restarting...
11:33:10:Client connected [Total:17] ('96.45.178.186' 1/1)
11:36:WARNING:Forcing thread 'Main' to terminate...
11:36:CRITICAL:'Main' thread hang, restarting...
11:36:11:Client connected [Total:18] ('50.63.197.109' 2/2)
11:39:WARNING:Forcing thread 'Main' to terminate...
11:39:CRITICAL:'Main' thread hang, restarting...
11:39:12:Client connected [Total:19] ('96.45.178.186' 2/2)
11:42:WARNING:Forcing thread 'Main' to terminate...
11:42:CRITICAL:'Main' thread hang, restarting...
11:42:13:Client connected [Total:20] ('96.45.178.186' 3/3)
11:45:WARNING:Forcing thread 'Main' to terminate...
11:45:CRITICAL:'Main' thread hang, restarting...
11:45:GC: 104145 Objects accounted for
11:45:World data saved (save/sphereworld.scp).
11:45:Player data saved (save/spherechars.scp).
11:45:Multi data saved (save/spheremultis.scp).
11:45:Context data saved (save/spheredata.scp).
11:45:World save completed, took 1.0991 seconds
11:45:14:Client connected [Total:21] ('166.62.162.81' 3/4)
11:48:WARNING:Forcing thread 'Main' to terminate...
11:48:CRITICAL:'Main' thread hang, restarting...
11:48:15:Client connected [Total:22] ('50.63.197.109' 3/3)
11:51:WARNING:Forcing thread 'Main' to terminate...
11:51:CRITICAL:'Main' thread hang, restarting...
11:51:16:Client connected [Total:23] ('50.63.197.109' 4/4)
11:54:WARNING:Forcing thread 'Main' to terminate...
11:54:CRITICAL:'Main' thread hang, restarting...
11:54:17:Client connected [Total:24] ('50.63.197.109' 5/5)
11:57:WARNING:Forcing thread 'Main' to terminate...
11:57:CRITICAL:'Main' thread hang, restarting...
11:57:18:Client connected [Total:25] ('166.62.162.81' 4/5)
12:00:WARNING:Forcing thread 'Main' to terminate...
12:00:CRITICAL:'Main' thread hang, restarting...
12:00:19:Client connected [Total:26] ('96.45.178.186' 4/4)
12:03:WARNING:Forcing thread 'Main' to terminate...
12:03:CRITICAL:'Main' thread hang, restarting...
12:03:1a:Client connected [Total:27] ('96.45.178.186' 5/5)
12:06:WARNING:Forcing thread 'Main' to terminate...
12:06:CRITICAL:'Main' thread hang, restarting...
12:06:GC: 104161 Objects accounted for
12:06:World data saved (save/sphereworld.scp).
12:06:Player data saved (save/spherechars.scp).
12:06:Multi data saved (save/spheremultis.scp).
12:06:Context data saved (save/spheredata.scp).
12:06:World save completed, took 1.1656 seconds
12:06:1b:Client connected [Total:28] ('96.45.178.186' 6/6)
// NPC AI settings
// NPC_AI_PATH 0x001 NPC pathfinding
// NPC_AI_FOOD 0x002 NPC food search (objects + grass)
// NPC_AI_EXTRA 0x004 NPC magics, etc
// NPC_AI_ALWAYSINT 0x008 Always be as smart as possible with pathfinding
// NPC_AI_INTFOOD 0x010 NPC food search (more intelligent and trusworthy)
// NPC_AI_COMBAT 0x040 Look for friends in combat
// NPC_AI_VEND_TIME 0x080 vendors closing their shops at nighttime
// NPC_AI_LOOTING 0x0100 loot corpses an the way
// NPC_AI_MOVEOBSTACLES 0x0200 if moveable items block my way, try to move them
NPCAI=01|08|0100|0200