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Combat Effects
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pinku
Journeyman
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Posts: 118
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Likes Received: 2 in 2 posts
Joined: Apr 2013
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Post: #1
Combat Effects
Hey everyone!

I have my own basic combat system and I'm trying to improve it a little bit with some magical items.

I could successfully script easier ones, such as mana/stam/hp regen, extra stats, magic dispel, phasing and countless others.

I am stuck with three of them, I don't know how to start..

1) Decrease Casting Time
2) Lower Mana Cost
3) Lower Reagent Cost

Can someone give me a starting point?
Any help is much appreciated.

Thanks!
02-15-2014 03:18 PM
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XuN
Sphere Developer
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Posts: 852
Likes Given: 102
Likes Received: 156 in 119 posts
Joined: Jul 2013
Reputation: 30



Post: #2
RE: Combat Effects
Look at this: https://code.google.com/p/sphere-communi...properties

The events file is what you are looking for, the functions file have required functions.
02-15-2014 07:41 PM
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