The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Force item on layer 31
Author Message
Seron
Apprentice
*

Posts: 11
Likes Given: 0
Likes Received: 1 in 1 posts
Joined: Jan 2013
Reputation: 0

Motoi

Post: #1
Force item on layer 31
I would like to create a script that allows player to place items in their custom multis e.g. decorationen or special items. I already tried to use sendpackets to simulate the item placement from Housedesign but that seems to be completly clientsided.

So I would like to get it as similiar as possible by putting an item in layer 31 (like dragging it) and then use target to place it.

However i cant directly put items on layer 31 and i cant seem to simulate the drag effect with sendpackets.

Any ideas? ^^
01-11-2013 05:16 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Mordaunt
Super Moderator
****

Posts: 1,237
Likes Given: 26
Likes Received: 55 in 43 posts
Joined: Mar 2012
Reputation: 35



Post: #2
RE: Force item on layer 31
Why not just allow players to drop the item inside the building and then "nudge" and "flip" it to suit?
Most systems out there including my own use this method

[Image: 2nis46r.jpg]
01-11-2013 08:13 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)