Ok, I just updated my version of sphereserver to the August 1st Nightly release and we realised that fishing is not working, looks like it's sending out a 'walking; anim and the skill loops forever, never actually reeling in a fish. I'm just wondering if this problem is just me or someone else? Let me know, thanks.
Also, the gathering skills (mining, fishing, lumberjacking) all give a 'You are too far away' message when the skill st arts, not sure why but the players are definitely in range.
PS: Good work on the ceiling height, I'm not having any problems with it anymore. Thanks.
Oh, just for your reference, here's my code for fishing:
Code:
[SKILL 18]
DEFNAME=Skill_Fishing
KEY=Fishing
TITLE=Fisher
PROMPT_MSG=What water do you want to fish in?
DELAY=2.5
STAT_STR=0
STAT_INT=0
STAT_DEX=0
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=0
BONUS_STATS=0
ADV_RATE=0.1,50.0,150.0
VALUES=1,30,200
FLAGS=SKF_GATHER|SKF_NOMINDIST
ON=@START
LOCAL.CRAFTSTROKECNT=1
ON=@TRY
IF ( <FLAGS> & statf_polymorph )
SYSMESSAGE=You can not do that in your state.
RETURN 1
ENDIF
ON=@SUCCESS
//much much code here
ON=@ABORT
IF !(<TAG0.FISHINGFAIL>)
TIMERF 1, f_fishing_abort
ENDIF
CTAG.TARGP=
CTAG.RESOURCE=
TAG.ACTITEM=
TAG.FIGHINGFAIL=
ON=@FAIL
IF !(<TAG0.FISHINGFAIL>)
MESSAGE You fail to find anything useful.
ENDIF
CTAG.TARGP=
CTAG.RESOURCE=
TAG.ACTITEM=
TAG.FIGHINGFAIL=
[FUNCTION f_fishing_abort]
IF (<SERV.SKILL.<ACTION>.KEY>==fishing)
MESSAGE You reel the line in and cast out again.
ELSE
MESSAGE You reel the line in.
ENDIF
Looks like setting LOCAL.CRAFTSTROKECNT to 1 causes sphere to read it as 65535... any ideas?