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Faction or Race Guards
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gergecoelho
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Posts: 31
Likes Given: 7
Likes Received: 3 in 3 posts
Joined: Jul 2015
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Post: #3
RE: Faction or Race Guards
Hey there!

I'm using spawned guards instead of @callguards.

Seems to work properly, I'll test it through tonight, 'cause there seems to be a slight delay before the NPC attacks. Tested it like this:

Wolf 1 (negative karma, brain_animal): Attacked both humans and elves;
Wolf 2 (zero karma, brain_animal): Attacked humans after a delay, didn't attack elves;
Wolf 3 (negative karma, brain_monster): Attacked both humans and elves;
Wolf 4 (zero karma, brain_monster): Attacked humans after a delay, didn't attack elves.

Karma seems to interfere with the attacking/not. Shock

Don't know if the delay has something to do with the summoning fact, 'cause when summoning regular monsters, they attack right away, but the delay might be a overlookable problem.

Thanks, by the way!
08-12-2015 03:17 AM
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Messages In This Thread
Faction or Race Guards - gergecoelho - 08-11-2015, 09:28 AM
RE: Faction or Race Guards - azmanomer - 08-11-2015, 10:13 AM
RE: Faction or Race Guards - gergecoelho - 08-12-2015 03:17 AM
RE: Faction or Race Guards - XuN - 08-12-2015, 05:19 AM
RE: Faction or Race Guards - gergecoelho - 08-12-2015, 07:00 AM
RE: Faction or Race Guards - richm - 08-12-2015, 08:39 AM
RE: Faction or Race Guards - gergecoelho - 08-12-2015, 10:16 AM
RE: Faction or Race Guards - azmanomer - 08-12-2015, 11:10 AM
RE: Faction or Race Guards - gergecoelho - 08-13-2015, 02:23 AM
RE: Faction or Race Guards - darksun84 - 08-13-2015, 03:53 AM
RE: Faction or Race Guards - azmanomer - 08-13-2015, 02:29 AM
RE: Faction or Race Guards - XuN - 08-13-2015, 04:33 AM
RE: Faction or Race Guards - gergecoelho - 08-13-2015, 07:44 AM

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