RanXerox
Master
Posts: 550
Likes Given: 1
Likes Received: 12 in 9 posts
Joined: Dec 2010
Reputation: 19
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RE: Expo Pots?
Make your own:
Code:
[ITEMDEF i_potion_explosionless]
ID=i_bottle_purple
NAME=exploding potion
TYPE=t_thrown_explosive
VALUE=25
WEIGHT=1.0
RESOURCES=i_reag_sulfur_ash 3,1 i_bottle_empty
SKILLMAKE=Alchemy 30.1
CATEGORY=Magic
SUBSECTION=Potions
DESCRIPTION=Explosion (lesser)
ON=@Create
COLOR=012
TAG.Damage=6,15
TAG.Range=1
[ITEMDEF i_potion_explosion]
ID=i_bottle_purple
NAME=exploding potion
TYPE=t_thrown_explosive
VALUE=93
WEIGHT=1.0
RESOURCES=i_reag_sulfur_ash 6,1 i_reag_volcanic_ash,1 i_bottle_empty
SKILLMAKE=Alchemy 60.1
CATEGORY=Magic
SUBSECTION=Potions
DESCRIPTION=Explosion
ON=@Create
TAG.Damage=16,25
TAG.Range=2
[ITEMDEF i_potion_explosiongreat]
ID=i_bottle_purple
NAME=exploding potion
TYPE=t_thrown_explosive
VALUE=241
WEIGHT=1.0
RESOURCES=i_reag_sulfur_ash 9,1 i_reag_volcanic_ash 2,1 i_reag_brimstone,1 i_bottle_empty
SKILLMAKE=Alchemy 90.1
CATEGORY=Magic
SUBSECTION=Potions
DESCRIPTION=Explosion (greater)
ON=@Create
COLOR=014
TAG.Damage=26,35
TAG.Range=3
[TYPEDEF t_thrown_explosive]
ON=@DClick
TARGETG @color_text,,2 1113280//"Which target do you wish to throw this at?"
RETURN 1
ON=@Targon_Ground
IF (<SRC.CANSEELOSFLAG 0 <SRC.TARGP>>==0)
SRC.SYSMESSAGELOC color_text,500237//"Target cannot be seen!"
ELSEIF (<SRC.DISTANCE <SRC.TARGP>> < 2)
SRC.SYSMESSAGELOC color_text,1063303//"Your target is too close!"
ELSEIF (<SRC.DISTANCE <SRC.TARGP>> > 10)
SRC.SYSMESSAGELOC color_text,1063304//"Your target is too far!"
ELSE
SRC.SPELLEFFECT s_reveal,100.0,<SRC>
SRC.ANIM 11
P=<SRC.TARGP>
MORE2=4
TIMER=1
EFFECT 0,0f0d,8,16
ENDIF
RETURN 1
ON=@Targon_Char
IF !(<SRC.TARG.CANSEELOS>)
SRC.SYSMESSAGELOC color_text,500237//"Target cannot be seen!"
ELSEIF (<SRC.TARG>==<SRC>)
SRC.SYSMESSAGELOC color_text,1005576//"You can't throw this at yourself."
ELSEIF (<SRC.CHECKDIST> < 2)
SRC.SYSMESSAGE color_text,1063303//"Your target is too close!"
ELSEIF (<SRC.CHECKDIST> > 10)
SRC.SYSMESSAGELOC color_text,1063304//"Your target is too far!"
ELSE
SRC.SPELLEFFECT s_reveal,100.0
SRC.ANIM 11
P=<SRC.TARGP>
MORE2=4
TIMER=1
EFFECT 0,0f0d,8,16
ENDIF
RETURN 1
ON=@Targon_Item
SRC.SYSMESSAGE @color_text,,1 You can not target that!
RETURN 1
ON=@Timer
MORE2 --
IF (<MORE2>)
SAY <dMORE2>
TIMER=1
ELSE
REMOVE
LINK.SFX 519
SERV.NEWITEM=i_fx_explode
NEW.TYPE=t_explosion
NEW.ATTR=attr_move_never|attr_can_decay
NEW.LINK=<LINK> //this should link the explosion to thrower - possibly making them a criminal
NEW.MOREX=<R<STRARG <TAG0.Damage>>,<STREAT <TAG0.Damage>>>
NEW.MOREY=dam_fire|dam_general
NEW.MOREZ=<TAG0.Range>
NEW.P=<P>
NEW.TIMERD=1
ENDIF
RETURN 1
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05-21-2012 08:13 AM |
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