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Experience System
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Staff_Stanic
Journeyman
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Joined: Nov 2012
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Dimension Shard
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Experience System
Guys... I was testing the hardcoded system Experience and I noticed that a player just wins exps killing monsters when he attack the npc before be attacked!
Basically:
Code:
Player --- Attack --> Monster
the system works normally
Monster --- Attack ---> Player
the player don't win exp killing this monster
How fix it?
(This post was last modified: 07-31-2013 04:33 AM by Staff_Stanic.)
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07-31-2013 04:27 AM |
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xwerswoodx
Journeyman
Posts: 86
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Joined: Jun 2012
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UoMMO
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RE: Experience System
Can you copy your sphere.ini settings?
Code:
// Enable experience system
ExperienceSystem=1
// Experience system settings:
// 0001 gain experience in combat
// 0002 gain experience in crafts
// 0004 allow experience to go down
// 0008 limit experience decrease by a range witheen a current level
// 0010 auto-init EXP/LEVEL for NPCs if not set in @Create
// 0020 allow trigger @ExpChange
// 0040 allow trigger @ExpLevelChange
ExperienceMode=01|02|04|08|010|020|040
// If combat experience gain is allowed, use these percents for gaining exp in
// Player versus Monster and Player versus Player combats. Value 0 disables gain.
ExperienceKoefPVM=80
ExperienceKoefPVP=100
// Enable levels system (as a part of experience system)
LevelSystem=1
// Level system settings:
// linear = 0 (each NextLevelAt exp will give a level up)
// double = 1 (you need (NextLevelAt * (level+1)) to get a level up)
LevelMode=1
// Amount of experience to raise to the next level
LevelNextAt=50
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08-01-2013 11:16 AM |
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