Van Glan Bloom   
		
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Domination Event Help 
			 
			
				Hi guys, 
I have a old event script, and i have used this script in my old server, but in this moment I have a error in the script and I dont find him.
 
Errors arise when the event begins. When the gate opens the Red Team wins five points automatically, during the event if one of the teams kills an opponent than loses points and the objective is win points. 
Can you help me?
 
I leave here my script for test :
 
Code: 
 [PLEVEL 4] 
domination 
 
[FUNCTION domination] 
IF (!<dVAR0.DOMINATION>) 
    domination_clearpads 
    VAR.DOMINATION=1 
    VAR.DOMINATION_RED=0 
    VAR.DOMINATION_BLUE=0 
    SERV.NEWITEM=i_event_domination_start 
    NEW.P=6120,1221 
    VAR.DOMINATIONUID=<NEW.UID> 
    NEW.P=6120,1221 
    VAR.DOMINATIONUID2=<NEW.UID> 
    SERV.NEWITEM=i_nude_stone 
    NEW.P=6122,1221 
    VAR.DOMINATIONUID3=<NEW.UID> 
    SERV.ALLCLIENTS SYSMESSAGE @09c1 [Domination]: Event Gate is open! Located in Neutral Zone! 
    timerf 20,SERV.ALLCLIENTS SYSMESSAGE @09c1 [Domination]: Event will start in 3 Minutes! 
    timerf 80,SERV.ALLCLIENTS SYSMESSAGE @09c1 [Domination]: Event will start in 2 Minutes! 
    timerf 140,SERV.ALLCLIENTS SYSMESSAGE @09c1 [Domination]: Event will start in 1 Minute! 
    timerf 170,SERV.ALLCLIENTS SYSMESSAGE @09c1 [Domination]: Event will start in 30 seconds! 
    timerf 200,domination_start 
ELSE 
    SRC.SYSMESSAGE @09c1 An event is already being held. 
ENDIF 
 
[FUNCTION domination_start] 
SERV.ALLCLIENTS SYSMESSAGE @09c1 [Domination]: The Event has begun! Event Gate is now closed. 
UID.<VAR.DOMINATIONUID>.REMOVE 
UID.<VAR.DOMINATIONUID2>.REMOVE 
UID.<VAR.DOMINATIONUID3>.REMOVE 
VAR.DOMINATIONUID= 
VAR.DOMINATIONUID2= 
VAR.DOMINATIONUID3= 
domination_opengates 
 
[DEFNAME domination_config] 
domination_deathtimer        10 
domination_start_RED    5947,294,22 
domination_start_BLUE        5956,344,-22 
domination_gate_RED        040000b37 
domination_cap_RED        0400016ff 
domination_gate_BLUE        040000b04 
domination_cap_BLUE        040002b2b 
domination_points_cap        5 
domination_points_kill        1 
domination_points_teamkill    1 // Negative Points. 
domination_points_death        1 // Negative Points. 
domination_winscore        30 
 
[ITEMDEF i_event_domination_start] 
NAME=Event Gate 
TYPE=t_normal 
ID=i_moongate_red 
 
ON=@CLICK 
MESSAGE @09c1 [Domination] 
 
ON=@STEP 
IF (<SRC.ISPLAYER>) && !(<SRC.ISGM>) 
    IF (<SRC.FINDLAYER.21.COUNT>) || (<SRC.FINDLAYER.1>) || (<SRC.FINDLAYER.2>) || (<SRC.FINDLAYER.3>) || (<SRC.FINDLAYER.4>) || (<SRC.FINDLAYER.5>) || (<SRC.FINDLAYER.6>) || (<SRC.FINDLAYER.7>) || (<SRC.FINDLAYER.8>) || (<SRC.FINDLAYER.9>) || (<SRC.FINDLAYER.10>) || (<SRC.FINDLAYER.12>) || (<SRC.FINDLAYER.13>) || (<SRC.FINDLAYER.14>) ||  (<SRC.FINDLAYER.17>) || (<SRC.FINDLAYER.18>) || (<SRC.FINDLAYER.19>) || (<SRC.FINDLAYER.20>) || (<SRC.FINDLAYER.22>) || (<SRC.FINDLAYER.23>) || (<SRC.FINDLAYER.24>) || (<SRC.FINDLAYER.31>) 
        SRC.SYSMESSAGE @09c1 [Domination]: Your backpack must be empty and you must be naked. 
        RETURN 1 
    ENDIF 
    IF (<SRC.FINDLAYER.25>) 
        SRC.SYSMESSAGE @09c1 [Domination]: You need to be unmounted! 
        RETURN 1 
    ENDIF 
    IF !(<VAR0.DOMINATION_TEAMS>) 
        SRC.domination_go_RED 
        VAR.DOMINATION_TEAMS=1 
        SRC.UPDATE 
    ELSE 
        SRC.domination_go_BLUE 
        VAR.DOMINATION_TEAMS=0 
        SRC.UPDATE 
    ENDIF 
ENDIF 
 
[ITEMDEF i_event_domination_robe_RED] 
NAME=RED Team robe 
TYPE=t_clothing 
ID=i_robe 
 
ON=@CREATE 
ATTR=010 
COLOR=0026 
HITPOINTS={9000 10000} 
 
[ITEMDEF i_event_domination_robe_BLUE] 
NAME=BLUE Team robe 
TYPE=t_clothing 
ID=i_robe 
 
ON=@CREATE 
ATTR=014 
COLOR=0002 
HITPOINTS={9000 10000} 
 
[FUNCTION domination_clearpads] 
UID.<def0.domination_cap_RED>.TAG0.POINT= 
UID.<def0.domination_cap_RED>.domination_capture_RED 
UID.<def0.domination_cap_BLUE>.TAG0.POINT= 
UID.<def0.domination_cap_BLUE>.domination_capture_BLUE 
 
[FUNCTION domination_go_RED] 
TAG0.ISINEVENT=1 
TAG0.OLD_KARMA=<KARMA> 
TAG0.OLD_FAME=<FAME> 
TAG0.OLD_KILLS=<KILLS> 
MODMAXWEIGHT=2000 
EVENTS=e_event_domination 
TAG0.DOMINATION_TEAM=RED 
P=<def.domination_start_RED> 
UPDATE 
src.NEWITEM=event_armor_shield_RED 
src.act.bounce 
src.NEWITEM=event_armor_platemail_RED 
src.act.bounce 
src.NEWITEM=event_weapons_RED 
src.act.bounce 
src.NEWITEM=i_event_domination_robe_RED 
NEW.EQUIP 
src.NEWITEM=i_potion_healgreat 
NEW.AMOUNT=30 
src.act.bounce 
src.NEWITEM=i_potion_refresh 
NEW.AMOUNT=30 
src.act.bounce 
src.NEWITEM=i_potion_mana 
NEW.AMOUNT=30 
src.act.bounce 
src.NEWITEM=i_bandage 
src.act.bounce 
src.NEWITEM=i_spellbook 
NEW.COLOR=0026 
src.act.bounce 
NEW.MORE1=0FFFFFFFF 
NEW.MORE2=0FFFFFFFF 
src.NEWITEM=event_reagents 
src.act.bounce 
src.NEWITEM=event_reagents 
src.act.bounce 
domination_savestats 
domination_changestats 
MESSAGE @09c1 You have joined the RED Team! 
 
 
[FUNCTION domination_go_BLUE] 
TAG0.ISINEVENT=1 
TAG0.OLD_KARMA=<KARMA> 
TAG0.OLD_FAME=<FAME> 
TAG0.OLD_KILLS=<KILLS> 
MODMAXWEIGHT=2000 
EVENTS=e_event_domination 
TAG0.DOMINATION_TEAM=BLUE 
P=<def.domination_start_BLUE> 
UPDATE 
src.NEWITEM=event_armor_shield_BLUE 
src.act.bounce 
src.NEWITEM=event_armor_platemail_BLUE 
src.act.bounce 
src.NEWITEM=event_weapons_BLUE 
src.act.bounce 
src.NEWITEM=i_event_domination_robe_BLUE 
NEW.EQUIP 
src.NEWITEM=i_potion_healgreat 
NEW.AMOUNT=30 
src.act.bounce 
src.NEWITEM=i_potion_refresh 
NEW.AMOUNT=30 
src.act.bounce 
src.NEWITEM=i_potion_mana 
NEW.AMOUNT=30 
src.act.bounce 
src.NEWITEM=i_bandage 
src.act.bounce 
src.NEWITEM=i_spellbook 
NEW.COLOR=0002 
src.act.bounce 
NEW.MORE1=0FFFFFFFF 
NEW.MORE2=0FFFFFFFF 
src.NEWITEM=event_reagents 
src.act.bounce 
src.NEWITEM=event_reagents 
src.act.bounce 
domination_savestats 
domination_changestats 
MESSAGE @09c1 You have joined the BLUE Team! 
 
[FUNCTION domination_savestats] 
FOR 0 48 
    TRY TAG0.SAVE_SKILL_<dLOCAL._FOR>=<<SERV.SKILL.<dLOCAL._FOR>.KEY>> 
ENDFOR 
TAG0.SAVE_STAT_STR=<OSTR> 
TAG0.SAVE_STAT_DEX=<ODEX> 
TAG0.SAVE_STAT_INT=<OINT> 
 
[FUNCTION domination_changestats] 
FOR 0 48 
    TRY <SERV.SKILL.<dLOCAL._FOR>.KEY>=100.0 
ENDFOR 
OSTR=100 
HITS=100 
 
ODEX=100 
STAM=100 
 
OINT=100 
MANA=100 
 
[FUNCTION domination_getstats] 
FOR 0 48 
    TRY <SERV.SKILL.<dLOCAL._FOR>.KEY>=<TAG0.SAVE_SKILL_<dLOCAL._FOR>> 
ENDFOR 
OSTR=<TAG0.SAVE_STAT_STR> 
HITS=<OSTR> 
ODEX=<TAG0.SAVE_STAT_DEX> 
STAM=<ODEX> 
OINT=<TAG0.SAVE_STAT_INT> 
MANA=<OINT> 
 
[FUNCTION domination_clearstats] 
FOR 0 48 
    TRY TAG0.SAVE_SKILL_<dLOCAL._FOR>= 
ENDFOR 
TAG0.SAVE_STAT_STR= 
TAG0.SAVE_STAT_DEX= 
TAG0.SAVE_STAT_INT= 
 
[FUNCTION domination_equiparmor] 
FINDID.<TAG0.LAYER_1>.EQUIP 
FINDID.<TAG0.LAYER_2>.EQUIP 
FINDID.<TAG0.LAYER_3>.EQUIP 
FINDID.<TAG0.LAYER_4>.EQUIP 
FINDID.<TAG0.LAYER_5>.EQUIP 
FINDID.<TAG0.LAYER_6>.EQUIP 
FINDID.<TAG0.LAYER_7>.EQUIP 
FINDID.<TAG0.LAYER_8>.EQUIP 
FINDID.<TAG0.LAYER_9>.EQUIP 
FINDID.<TAG0.LAYER_10>.EQUIP 
FINDID.<TAG0.LAYER_12>.EQUIP 
FINDID.<TAG0.LAYER_13>.EQUIP 
FINDID.<TAG0.LAYER_14>.EQUIP 
FINDID.<TAG0.LAYER_17>.EQUIP 
FINDID.<TAG0.LAYER_18>.EQUIP 
FINDID.<TAG0.LAYER_19>.EQUIP 
FINDID.<TAG0.LAYER_20>.EQUIP 
FINDID.<TAG0.LAYER_22>.EQUIP 
FINDID.<TAG0.LAYER_23>.EQUIP 
FINDID.<TAG0.LAYER_24>.EQUIP 
domination_equiparmor_cleartags 
 
[FUNCTION domination_equiparmor_cleartags] 
TAG0.LAYER_1= 
TAG0.LAYER_2= 
TAG0.LAYER_3= 
TAG0.LAYER_4= 
TAG0.LAYER_5= 
TAG0.LAYER_6= 
TAG0.LAYER_7= 
TAG0.LAYER_8= 
TAG0.LAYER_9= 
TAG0.LAYER_10= 
TAG0.LAYER_12= 
TAG0.LAYER_13= 
TAG0.LAYER_14= 
TAG0.LAYER_17= 
TAG0.LAYER_18= 
TAG0.LAYER_19= 
TAG0.LAYER_20= 
TAG0.LAYER_22= 
TAG0.LAYER_23= 
TAG0.LAYER_24= 
 
[FUNCTION domination_setarmor] 
TAG0.LAYER_1=<FINDLAYER.1.BASEID> 
TAG0.LAYER_2=<FINDLAYER.2.BASEID> 
TAG0.LAYER_3=<FINDLAYER.3.BASEID> 
TAG0.LAYER_4=<FINDLAYER.4.BASEID> 
TAG0.LAYER_5=<FINDLAYER.5.BASEID> 
TAG0.LAYER_6=<FINDLAYER.6.BASEID> 
TAG0.LAYER_7=<FINDLAYER.7.BASEID> 
TAG0.LAYER_8=<FINDLAYER.8.BASEID> 
TAG0.LAYER_9=<FINDLAYER.9.BASEID> 
TAG0.LAYER_10=<FINDLAYER.10.BASEID> 
TAG0.LAYER_12=<FINDLAYER.12.BASEID> 
TAG0.LAYER_13=<FINDLAYER.13.BASEID> 
TAG0.LAYER_14=<FINDLAYER.14.BASEID> 
TAG0.LAYER_17=<FINDLAYER.17.BASEID> 
TAG0.LAYER_18=<FINDLAYER.18.BASEID> 
TAG0.LAYER_19=<FINDLAYER.19.BASEID> 
TAG0.LAYER_20=<FINDLAYER.20.BASEID> 
TAG0.LAYER_22=<FINDLAYER.22.BASEID> 
TAG0.LAYER_23=<FINDLAYER.23.BASEID> 
TAG0.LAYER_24=<FINDLAYER.24.BASEID> 
 
[FUNCTION domination_resurrect_RED] 
FINDID.i_robe.remove 
SERV.NEWITEM=event_armor_shield_RED 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=event_armor_platemail_RED 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=event_weapons_RED 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=i_potion_healgreat 
NEW.AMOUNT=30 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=i_potion_refresh 
NEW.AMOUNT=30 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=i_potion_mana 
NEW.AMOUNT=30 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=i_bandage 
NEW.AMOUNT=100 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=i_spellbook 
NEW.COLOR=0026 
NEW.MORE1=0FFFFFFFF 
NEW.MORE2=0FFFFFFFF 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=event_reagents 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=event_reagents 
NEW.CONT=<FINDLAYER.21> 
GO=<def.domination_gate_RED> 
SERV.NEWITEM=i_event_domination_robe_RED 
NEW.EQUIP 
UPDATE 
timerf 1,domination_equiparmor 
 
[FUNCTION domination_resurrect_BLUE] 
FINDID.i_robe.remove 
SERV.NEWITEM=event_armor_shield_BLUE 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=event_armor_platemail_BLUE 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=event_weapons_BLUE 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=i_potion_healgreat 
NEW.AMOUNT=30 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=i_potion_refresh 
NEW.AMOUNT=30 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=i_potion_mana 
NEW.AMOUNT=30 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=i_bandage 
NEW.AMOUNT=100 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=i_spellbook 
NEW.COLOR=0002 
NEW.MORE1=0FFFFFFFF 
NEW.MORE2=0FFFFFFFF 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=event_reagents 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=event_reagents 
NEW.CONT=<FINDLAYER.21> 
SERV.NEWITEM=i_event_domination_robe_BLUE 
NEW.EQUIP 
UPDATE 
timerf 1,domination_equiparmor 
 
[FUNCTION domination_opengates] 
serv.allclients f_broadcast_domination @09c1 [Domination]: The Gates are opening... 
domination_opengates1 
 
[FUNCTION domination_opengates1] 
UID.<def.domination_gate_RED>.NUDGEUP 
UID.<def.domination_gate_RED>.LINK.NUDGEUP 
UID.<def.domination_gate_RED>.LINK.LINK.NUDGEUP 
UID.<def.domination_gate_RED>.LINK.LINK.LINK.NUDGEUP 
UID.<def.domination_gate_RED>.LINK.LINK.LINK.LINK.NUDGEUP 
UID.<def.domination_gate_BLUE>.NUDGEUP 
UID.<def.domination_gate_BLUE>.LINK.NUDGEUP 
UID.<def.domination_gate_BLUE>.LINK.LINK.NUDGEUP 
UID.<def.domination_gate_BLUE>.LINK.LINK.LINK.NUDGEUP 
UID.<def.domination_gate_BLUE>.LINK.LINK.LINK.LINK.NUDGEUP 
IF (<UID.<def.domination_gate_RED>.Z> < 43) 
timerf 1,domination_opengates1 
ELSE 
serv.allclients f_broadcast_domination @09c1 [Domination]: The Gates are open! 
ENDIF 
 
[FUNCTION domination_closegates] 
UID.<def.domination_gate_RED>.Z=23 
UID.<def.domination_gate_RED>.LINK.Z=23 
UID.<def.domination_gate_RED>.LINK.LINK.Z=23 
UID.<def.domination_gate_RED>.LINK.LINK.LINK.Z=23 
UID.<def.domination_gate_RED>.LINK.LINK.LINK.LINK.Z=23 
UID.<def.domination_gate_BLUE>.Z=0 
UID.<def.domination_gate_BLUE>.LINK.Z=0 
UID.<def.domination_gate_BLUE>.LINK.LINK.Z=0 
UID.<def.domination_gate_BLUE>.LINK.LINK.LINK.Z=0 
UID.<def.domination_gate_BLUE>.LINK.LINK.LINK.LINK.Z=0 
 
[FUNCTION domination_checkscores] 
IF (<eval <VAR.DOMINATION_RED>> >= <eval <def0.domination_winscore>>) 
    SERV.ALLCLIENTS domination_win_RED 
    SERV.ALLCLIENTS SYSMESSAGE @09c1 [Domination]: RED Team Won! 
    domination_closegates 
    VAR.DOMINATION=0 
    VAR.DOMINATION_RED=0 
    VAR.DOMINATION_BLUE=0 
ELSEIF (<eval <VAR.DOMINATION_BLUE>> >= <eval <def0.domination_winscore>>) 
    SERV.ALLCLIENTS domination_win_BLUE 
    SERV.ALLCLIENTS SYSMESSAGE @09c1 [Domination]: BLUE Team Won! 
    domination_closegates 
    VAR.DOMINATION=0 
    VAR.DOMINATION_RED=0 
    VAR.DOMINATION_BLUE=0 
ENDIF 
 
 
[FUNCTION domination_win_RED] 
IF (<ISEVENT.e_event_domination>) 
    IF (<FLAGS> & 00000002) 
        RESURRECT 
        domination_equiparmor_cleartags 
    ENDIF 
    IF !(STRCMPI(<TAG0.DOMINATION_TEAM>,RED)) 
        SERV.NEWITEM=event_domination_prize_RED 
        NEW.CONT=<FINDLAYER.29> 
        REF1=<NEW> 
        SERV.NEWITEM=i_event_domination_prize 
        NEW.COLOR=0026 
        NEW.TAG0.OWNER=<name> 
        NEW.CONT=<REF1> 
    ENDIF 
TAG0.ISINEVENT=0 
TAG0.DOMINATION_TEAM= 
KARMA=<eval <TAG0.OLD_KARMA>> 
FAME=<eval <TAG0.OLD_FAME>> 
KILLS=<eval <TAG0.OLD_KILLS>> 
MODMAXWEIGHT=0 
TAG0.OLD_KARMA= 
TAG0.OLD_FAME= 
TAG0.OLD_KILLS= 
EVENTS -e_event_domination 
flags=<flags> &~ statf_criminal 
FOR 1 <FINDLAYER.21.COUNT> 
    FINDLAYER.21.FINDCONT.0.REMOVE 
ENDFOR 
FINDLAYER.1.REMOVE 
FINDLAYER.2.REMOVE 
FINDLAYER.3.REMOVE 
FINDLAYER.4.REMOVE 
FINDLAYER.5.REMOVE 
FINDLAYER.6.REMOVE 
FINDLAYER.7.REMOVE 
FINDLAYER.8.REMOVE 
FINDLAYER.9.REMOVE 
FINDLAYER.10.REMOVE 
FINDLAYER.12.REMOVE 
FINDLAYER.13.REMOVE 
FINDLAYER.14.REMOVE 
FINDLAYER.17.REMOVE 
FINDLAYER.18.REMOVE 
FINDLAYER.19.REMOVE 
FINDLAYER.20.REMOVE 
FINDLAYER.22.REMOVE 
FINDLAYER.23.REMOVE 
FINDLAYER.24.REMOVE 
FINDLAYER.31.REMOVE 
MEMORYFINDTYPE.080.remove 
MEMORYFINDTYPE.01.remove 
MEMORYFINDTYPE.08.remove 
MEMORYFINDTYPE.010.remove 
MEMORYFINDTYPE.020.remove 
GO=6116,1234,1 
domination_getstats 
domination_clearstats 
MESSAGE @09c1 Thank you for participating! 
ENDIF 
 
[FUNCTION domination_win_BLUE] 
IF (<ISEVENT.e_event_domination>) 
    IF (<FLAGS> & 00000002) 
        RESURRECT 
        domination_equiparmor_cleartags 
    ENDIF 
    IF !(STRCMPI(<TAG0.DOMINATION_TEAM>,BLUE)) 
        SERV.NEWITEM=event_domination_prize_BLUE 
        NEW.CONT=<FINDLAYER.29> 
        REF1=<NEW> 
        SERV.NEWITEM=i_event_domination_prize 
        NEW.COLOR=0002 
        NEW.TAG0.OWNER=<name> 
        NEW.CONT=<REF1> 
    ENDIF 
TAG0.ISINEVENT=0 
TAG0.DOMINATION_TEAM= 
KARMA=<eval <TAG0.OLD_KARMA>> 
FAME=<eval <TAG0.OLD_FAME>> 
KILLS=<eval <TAG0.OLD_KILLS>> 
TAG0.OLD_KARMA= 
TAG0.OLD_FAME= 
TAG0.OLD_KILLS= 
MODMAXWEIGHT=0 
EVENTS -e_event_domination 
flags=<flags> &~ statf_criminal 
FOR 1 <FINDLAYER.21.COUNT> 
    FINDLAYER.21.FINDCONT.0.REMOVE 
ENDFOR 
FINDLAYER.1.REMOVE 
FINDLAYER.2.REMOVE 
FINDLAYER.3.REMOVE 
FINDLAYER.4.REMOVE 
FINDLAYER.5.REMOVE 
FINDLAYER.6.REMOVE 
FINDLAYER.7.REMOVE 
FINDLAYER.8.REMOVE 
FINDLAYER.9.REMOVE 
FINDLAYER.10.REMOVE 
FINDLAYER.12.REMOVE 
FINDLAYER.13.REMOVE 
FINDLAYER.14.REMOVE 
FINDLAYER.17.REMOVE 
FINDLAYER.18.REMOVE 
FINDLAYER.19.REMOVE 
FINDLAYER.20.REMOVE 
FINDLAYER.22.REMOVE 
FINDLAYER.23.REMOVE 
FINDLAYER.24.REMOVE 
FINDLAYER.31.REMOVE 
MEMORYFINDTYPE.080.remove 
MEMORYFINDTYPE.01.remove 
MEMORYFINDTYPE.08.remove 
MEMORYFINDTYPE.010.remove 
MEMORYFINDTYPE.020.remove 
GO=6116,1234,1 
domination_getstats 
domination_clearstats 
MESSAGE @09c1 Thank you for participating! 
ENDIF 
 
[FUNCTION f_broadcast_domination] 
IF (<ISEVENT.e_event_domination>) || (<ISGM>) 
    SYSMESSAGE=<ARGS> 
ENDIF 
 
[FUNCTION domination_capture_gobases] 
IF (<ISEVENT.e_event_domination>) 
    GO=<def.domination_start_<TAG0.DOMINATION_TEAM>> 
    SERV.NEWITEM=event_reagents 
ENDIF 
 
[EVENTS e_event_domination] 
ON=@LOGIN 
IF !(<VAR.DOMINATION>) 
    IF (<FLAGS> & 00000002) 
        RESURRECT 
        domination_equiparmor_cleartags 
    ENDIF 
TAG0.ISINEVENT=0 
TAG0.DOMINATION_TEAM= 
KARMA=<eval <TAG0.OLD_KARMA>> 
FAME=<eval <TAG0.OLD_FAME>> 
KILLS=<eval <TAG0.OLD_KILLS>> 
TAG0.OLD_KARMA= 
TAG0.OLD_FAME= 
TAG0.OLD_KILLS= 
MODMAXWEIGHT=0 
EVENTS -e_event_domination 
flags=<flags> &~ statf_criminal 
FOR 1 <FINDLAYER.21.COUNT> 
    FINDLAYER.21.FINDCONT.0.REMOVE 
ENDFOR 
FINDLAYER.1.REMOVE 
FINDLAYER.2.REMOVE 
FINDLAYER.3.REMOVE 
FINDLAYER.4.REMOVE 
FINDLAYER.5.REMOVE 
FINDLAYER.6.REMOVE 
FINDLAYER.7.REMOVE 
FINDLAYER.8.REMOVE 
FINDLAYER.9.REMOVE 
FINDLAYER.10.REMOVE 
FINDLAYER.12.REMOVE 
FINDLAYER.13.REMOVE 
FINDLAYER.14.REMOVE 
FINDLAYER.17.REMOVE 
FINDLAYER.18.REMOVE 
FINDLAYER.19.REMOVE 
FINDLAYER.20.REMOVE 
FINDLAYER.22.REMOVE 
FINDLAYER.23.REMOVE 
FINDLAYER.24.REMOVE 
FINDLAYER.31.REMOVE 
MEMORYFINDTYPE.080.remove 
MEMORYFINDTYPE.01.remove 
MEMORYFINDTYPE.08.remove 
MEMORYFINDTYPE.010.remove 
MEMORYFINDTYPE.020.remove 
GO=3661,1196 
domination_getstats 
domination_clearstats 
MESSAGE @09c1 Thank you for participating! 
ENDIF 
 
ON=@DEATHCORPSE 
ARGO.REMOVE 
 
ON=@DEATH 
domination_setarmor 
SERV.NEWITEM=i_event_domination_res_timer 
NEW.EQUIP 
IF (<UID>==<ACT.UID>) 
    serv.allclients f_broadcast_domination @0481,0,1 [Domination]: <NAME> killed himself. (-<eval <def0.domination_points_death>>) 
    VAR.DOMINATION=<TAG0.DOMINATION_TEAM> -=<def0.domination_points_death> 
    domination_checkscores 
ELSE 
    IF !(STRCMPI(<ACT.TAG0.DOMINATION_TEAM>,RED)) 
        IF !(STRCMPI(<TAG0.DOMINATION_TEAM>,RED)) 
            serv.allclients f_broadcast_domination @0481,0,1 [Domination]: <NAME> was killed by his teammate <ACT.NAME>. (-<eval <def0.domination_points_teamkill>>) 
            VAR.DOMINATION_RED -=<def0.domination_points_teamkill> 
            domination_checkscores 
        ELSE 
            serv.allclients f_broadcast_domination @0481,0,1 [Domination]: <NAME> was killed by <ACT.NAME>. (+<eval <def0.domination_points_kill>> / -<eval <def0.domination_points_death>>) 
            VAR.DOMINATION_BLUE +=<def0.domination_points_kill> 
            VAR.DOMINATION_RED -=<def0.domination_points_death> 
            domination_checkscores 
        ENDIF 
    ELSE 
        IF !(STRCMPI(<TAG0.DOMINATION_TEAM>,BLUE) 
            serv.allclients f_broadcast_domination @0481,0,1 [Domination]: <NAME> was killed by his teammate <ACT.NAME>. (-<eval <def0.domination_points_teamkill>>) 
            VAR.DOMINATION_BLUE -=<def0.domination_points_teamkill> 
            domination_checkscores 
        ELSE 
            serv.allclients f_broadcast_domination @0481,0,1 [Domination]: <NAME> was killed by <ACT.NAME>. (+<eval <def0.domination_points_kill>> / -<eval <def0.domination_points_death>>) 
            VAR.DOMINATION_RED +=<def0.domination_points_kill> 
            VAR.DOMINATION_BLUE -=<def0.domination_points_death> 
            domination_checkscores 
        ENDIF 
    ENDIF 
ENDIF 
 
ON=@SPELLSELECT 
IF !(<ISGM>) 
IF (<ARGN1>==22) || (<ARGN1>==24) || (<ARGN1>==32) || (<ARGN1>==33) || (<ARGN1>==35) || (<ARGN1>==40) || (<ARGN1>==45) || (<ARGN1>==50) || (<ARGN1>==52) || (<ARGN1>==56) || (<ARGN1>==59) || (<ARGN1>==60) || (<ARGN1>==61) || (<ARGN1>==62) || (<ARGN1>==63) || (<ARGN1>==64) || (<ARGN1>==44) 
    SRC.SYSMESSAGE @09c1 You can't use that spell here. 
    RETURN 1 
ENDIF 
ENDIF 
 
ON=@SKILLSELECT 
IF !(<ISGM>) 
IF (<ARGN>==21) || (<ARGN>==47) 
    SRC.SYSMESSAGE @09c1 You can't hide here. 
    RETURN 1 
ENDIF 
ENDIF 
 
ON=@CLICK 
IF !(STRCMPI(<TAG0.DOMINATION_TEAM>,RED)) 
    MESSAGE @0026 (RED Team) 
    MESSAGE @0026 <name> 
    RETURN 1 
ELSE 
    MESSAGE @0002 (BLUE Team) 
    MESSAGE @0002 <name> 
    RETURN 1 
ENDIF 
 
ON=@ITEMDROPON_GROUND 
IF !(<SRC.ISGM>) 
SRC.SYSMESSAGE @09c1 That item will decay in 15 seconds! 
ACT.EVENTS +t_event_decay 
ACT.TIMER=15 
ENDIF 
 
[TYPEDEF t_event_decay] 
ON=@TIMER 
REMOVE 
UPDATE 
RETURN 1 
 
ON=@PICKUP_GROUND 
EVENTS -t_event_decay 
 
[ITEMDEF i_event_domination_scoreboard] 
NAME=Domination Scoreboard 
ID=i_bulletin_board 
TYPE=t_normal 
CAN=CAN_I_DCIGNOREDIST|CAN_I_DCIGNORELOS 
 
ON=@DCLICK 
TRIGGER=@CLICK 
RETURN 1 
 
ON=@CLICK 
MESSAGE @09c1 Domination Scoreboard: 
MESSAGE=@0026 RED: <eval <VAR0.DOMINATION_RED>> 
MESSAGE=@0002 BLUE: <eval <VAR0.DOMINATION_BLUE>> 
RETURN 1 
 
[ITEMDEF i_event_domination_gate] 
NAME=Domination Gate 
ID=i_door_portculis 
TYPE=t_normal 
 
ON=@DCLICK 
IF (<DISTANCE> > 3) 
SRC.SYSMESSAGE @09c1 You can't reach that. 
ELSE 
SRC.SYSMESSAGE @09c1 You try to push it but it won't move. 
ENDIF 
RETURN 1 
 
[ITEMDEF i_event_domination_res_timer] 
NAME=Resurrection Timer 
ID=i_memory 
TYPE=t_eq_script 
 
ON=@CREATE 
ATTR=02 
 
ON=@EQUIP 
ATTR=02 
TIMER=<def0.domination_deathtimer> 
CONT.MESSAGE @09c1 You will resurrect in <TIMER> seconds. 
 
ON=@TIMER 
IF (<CONT.FLAGS> & 00000002) 
    CONT.RESURRECT 
    IF (<CONT.ISEVENT.e_event_domination>) 
        IF !(STRCMPI(<CONT.TAG0.DOMINATION_TEAM>,RED)) 
            CONT.P=<def0.domination_start_RED> 
            CONT.domination_resurrect_RED 
            CONT.HITS=<CONT.MAXHITS> 
            CONT.MANA=<CONT.MAXMANA> 
            CONT.STAM=<CONT.MAXSTAM> 
            CONT.UPDATE 
        ELSE 
            CONT.P=<def0.domination_start_BLUE> 
            CONT.domination_resurrect_BLUE 
            CONT.HITS=<CONT.MAXHITS> 
            CONT.MANA=<CONT.MAXMANA> 
            CONT.STAM=<CONT.MAXSTAM> 
            CONT.UPDATE 
        ENDIF 
    ENDIF 
ENDIF 
REMOVE 
 
[ITEMDEF i_event_domination_pad_RED] 
NAME=RED Team Domination Point 
TYPE=t_normal 
ID=0519 
 
ON=@CREATE 
COLOR=0026 
 
ON=@CLICK 
MESSAGE @09c1 [Capture Points: <eval <TAG0.POINT>>/8] 
RETURN 1 
 
ON=@STEP 
IF (<SRC.ISPLAYER>) 
IF !(<SRC.ISGM>) 
IF !(<TAG0.WAIT>) 
IF !(<SRC.FLAGS> & 00000002) 
IF !(STRCMPI(<SRC.TAG0.DOMINATION_TEAM>,RED)) 
    IF (<eval <TAG0.POINT>> > 0) 
        tag0.wait=1 
        timerf 3,domination_capture_checkpoint_RED_down 
    ENDIF 
ELSEIF !(STRCMPI(<SRC.TAG0.DOMINATION_TEAM>,BLUE)) 
    IF (<eval <TAG0.POINT>>==8) 
        domination_capture_RED 
    ELSE 
        tag0.wait=1 
        timerf 2,domination_capture_checkpoint_RED_up 
    ENDIF 
ENDIF 
ENDIF 
ENDIF 
ENDIF 
ENDIF 
 
[FUNCTION domination_capture_checkpoint_RED_up] 
IF (<domination_capture_checkpoint_RED_up2>) 
TAG0.POINT += 1 
ENDIF 
TAG0.WAIT=0 
domination_updatepad_RED 
 
[FUNCTION domination_capture_checkpoint_RED_down] 
IF (<domination_capture_checkpoint_RED_down2>) 
TAG0.POINT -= 1 
ENDIF 
TAG0.WAIT=0 
domination_updatepad_RED 
 
[FUNCTION domination_capture_checkpoint_RED_up2] 
FORCHARS 0 
IF !(STRCMPI(<TAG0.DOMINATION_TEAM>,BLUE)) 
LOCAL.CHARS=1 
ENDIF 
ENDFOR 
IF (<ISEMPTY <LOCAL.CHARS>>) 
    LOCAL.CHARS=0 
ENDIF 
RETURN <eval <LOCAL.CHARS>> 
 
[FUNCTION domination_capture_checkpoint_RED_down2] 
FORCHARS 0 
IF !(STRCMPI(<TAG0.DOMINATION_TEAM>,RED)) 
LOCAL.CHARS=1 
ENDIF 
ENDFOR 
IF (<ISEMPTY <LOCAL.CHARS>>) 
    LOCAL.CHARS=0 
ENDIF 
RETURN <eval <LOCAL.CHARS>> 
 
 
[FUNCTION domination_capture_RED] 
TAG0.POINT= 
domination_updatepad_RED 
serv.allclients f_broadcast_domination @0481,0,1 [Domination]: The BLUE Team dominated the RED Team! (+<eval <def0.domination_points_cap>>) 
VAR0.DOMINATION_BLUE +=<def0.domination_points_cap> 
domination_checkscores 
SERV.ALLCLIENTS domination_capture_gobases 
 
 
[FUNCTION domination_updatepad_RED] 
IF (<TAG0.POINT> = 0) 
    LINK.COLOR=0 
    LINK.LINK.COLOR=0 
    LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 1) 
    LINK.COLOR=0002 
    LINK.LINK.COLOR=0 
    LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 2) 
    LINK.COLOR=0002 
    LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 3) 
    LINK.COLOR=0002 
    LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 4) 
    LINK.COLOR=0002 
    LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 5) 
    LINK.COLOR=0002 
    LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 6) 
    LINK.COLOR=0002 
    LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 7) 
    LINK.COLOR=0002 
    LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 8) 
    LINK.COLOR=0002 
    LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0002 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0002 
ENDIF 
 
 
[ITEMDEF i_event_domination_pad_BLUE] 
NAME=BLUE Team Domination Point 
TYPE=t_normal 
ID=0519 
 
ON=@CREATE 
COLOR=0002 
 
ON=@CLICK 
MESSAGE @09c1 [Capture Points: <eval <TAG0.POINT>>/8] 
RETURN 1 
 
ON=@STEP 
IF (<SRC.ISPLAYER>) 
IF !(<SRC.ISGM>) 
IF !(<TAG0.WAIT>) 
IF !(<SRC.FLAGS> & 00000002) 
IF !(STRCMPI(<SRC.TAG0.DOMINATION_TEAM>,BLUE)) 
    IF (<eval <TAG0.POINT>> > 0) 
        tag0.wait=1 
        timerf 3,domination_capture_checkpoint_BLUE_down 
    ENDIF 
ELSEIF !(STRCMPI(<SRC.TAG0.DOMINATION_TEAM>,RED)) 
    IF (<eval <TAG0.POINT>>==8) 
        domination_capture_BLUE 
    ELSE 
        tag0.wait=1 
        timerf 2,domination_capture_checkpoint_BLUE_up 
    ENDIF 
ENDIF 
ENDIF 
ENDIF 
ENDIF 
ENDIF 
 
[FUNCTION domination_capture_checkpoint_BLUE_up] 
IF (<domination_capture_checkpoint_BLUE_up2>) 
TAG0.POINT += 1 
ENDIF 
TAG0.WAIT=0 
domination_updatepad_BLUE 
 
[FUNCTION domination_capture_checkpoint_BLUE_down] 
IF (<domination_capture_checkpoint_BLUE_down2>) 
TAG0.POINT -= 1 
ENDIF 
TAG0.WAIT=0 
domination_updatepad_BLUE 
 
[FUNCTION domination_capture_checkpoint_BLUE_up2] 
FORCHARS 0 
IF !(STRCMPI(<TAG0.DOMINATION_TEAM>,RED)) 
LOCAL.CHARS=1 
ENDIF 
ENDFOR 
IF (<ISEMPTY <LOCAL.CHARS>>) 
    LOCAL.CHARS=0 
ENDIF 
RETURN <eval <LOCAL.CHARS>> 
 
[FUNCTION domination_capture_checkpoint_BLUE_down2] 
FORCHARS 0 
IF !(STRCMPI(<TAG0.DOMINATION_TEAM>,BLUE)) 
LOCAL.CHARS=1 
ENDIF 
ENDFOR 
IF (<ISEMPTY <LOCAL.CHARS>>) 
    LOCAL.CHARS=0 
ENDIF 
RETURN <eval <LOCAL.CHARS>> 
 
 
[FUNCTION domination_capture_BLUE] 
TAG0.POINT= 
domination_updatepad_BLUE 
serv.allclients f_broadcast_domination @0481,0,1 [Domination]: The RED Team dominated the BLUE Team! (+<eval <def0.domination_points_cap>>) 
VAR0.DOMINATION_RED +=<def0.domination_points_cap> 
domination_checkscores 
SERV.ALLCLIENTS domination_capture_gobases 
 
 
[FUNCTION domination_updatepad_BLUE] 
IF (<TAG0.POINT> = 0) 
    LINK.COLOR=0 
    LINK.LINK.COLOR=0 
    LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 1) 
    LINK.COLOR=0026 
    LINK.LINK.COLOR=0 
    LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 2) 
    LINK.COLOR=0026 
    LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 3) 
    LINK.COLOR=0026 
    LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 4) 
    LINK.COLOR=0026 
    LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 5) 
    LINK.COLOR=0026 
    LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 6) 
    LINK.COLOR=0026 
    LINK.LINK.COLOR0026 
    LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 7) 
    LINK.COLOR=0026 
    LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0 
ENDIF 
IF (<TAG0.POINT> = 8) 
    LINK.COLOR=0026 
    LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0026 
    LINK.LINK.LINK.LINK.LINK.LINK.LINK.LINK.COLOR=0026 
ENDIF 
 
// ---------------------- Armors -------------------- \\ 
// RED \\ 
 
[TEMPLATE event_armor_platemail_RED] 
CONTAINER=i_bag 
NAME=Platemail 
COLOR=0026 
ITEM=i_platemail_arms 
COLOR=0026 
ITEM=i_platemail_chest 
COLOR=0026 
ITEM=i_platemail_gloves 
COLOR=0026 
ITEM=i_platemail_gorget 
COLOR=0026 
ITEM=i_platemail_helm 
COLOR=0026 
ITEM=i_platemail_leggings 
COLOR=0026 
 
[TEMPLATE event_armor_shield_RED] 
CONTAINER=i_bag 
NAME=Shields 
COLOR=0026 
ITEM=i_shield_heater 
COLOR=0026 
ITEM=i_shield_round_bronze 
COLOR=0026 
 
[TEMPLATE event_weapons_RED] 
CONTAINER=i_pouch 
NAME=Weapons 
COLOR=0026 
ITEM=i_pitchfork 
COLOR=0026 
ITEM=i_axe_battle 
COLOR=0026 
ITEM=i_bardiche 
COLOR=0026 
ITEM=i_dagger 
COLOR=0026 
ITEM=i_mace 
COLOR=0026 
ITEM=i_sword_long 
COLOR=0026 
ITEM=i_spear 
COLOR=0026 
ITEM=i_sword_viking 
COLOR=0026 
ITEM=i_katana 
COLOR=0026 
ITEM=i_kryss 
COLOR=0026 
ITEM=i_war_fork 
COLOR=0026 
ITEM=i_mace_war 
COLOR=0026 
ITEM=i_hammer_war 
COLOR=0026 
ITEM=i_maul 
COLOR=0026 
ITEM=i_hammer_pick 
COLOR=0026 
ITEM=i_halberd 
COLOR=0026 
 
// BLUE \\ 
[TEMPLATE event_armor_platemail_blue] 
CONTAINER=i_bag 
NAME=Platemail 
COLOR=0002 
ITEM=i_platemail_arms 
COLOR=0002 
ITEM=i_platemail_chest 
COLOR=0002 
ITEM=i_platemail_gloves 
COLOR=0002 
ITEM=i_platemail_gorget 
COLOR=0002 
ITEM=i_platemail_helm 
COLOR=0002 
ITEM=i_platemail_leggings 
COLOR=0002 
 
 
[TEMPLATE event_armor_shield_BLUE] 
CONTAINER=i_bag 
NAME=Shields 
COLOR=0002 
ITEM=i_shield_heater 
COLOR=0002 
ITEM=i_shield_round_bronze 
COLOR=0002 
 
[TEMPLATE event_weapons_BLUE] 
CONTAINER=i_pouch 
NAME=Weapons 
COLOR=0002 
ITEM=i_pitchfork 
COLOR=0002 
ITEM=i_axe_battle 
COLOR=0002 
ITEM=i_bardiche 
COLOR=0002 
ITEM=i_dagger 
COLOR=0002 
ITEM=i_mace 
COLOR=0002 
ITEM=i_sword_long 
COLOR=0002 
ITEM=i_spear 
COLOR=0002 
ITEM=i_sword_viking 
COLOR=0002 
ITEM=i_katana 
COLOR=0002 
ITEM=i_kryss 
COLOR=0002 
ITEM=i_war_fork 
COLOR=0002 
ITEM=i_mace_war 
COLOR=0002 
ITEM=i_hammer_war 
COLOR=0002 
ITEM=i_maul 
COLOR=0002 
ITEM=i_hammer_pick 
COLOR=0002 
ITEM=i_halberd 
COLOR=0002 
 
[TEMPLATE event_reagents] 
CONTAINER=i_bag 
COLOR=6 
NAME=a pack of event reagents 
ITEM=i_reag_black_pearl,100 
ITEM=i_reag_blood_moss,100 
ITEM=i_reag_garlic,100 
ITEM=i_reag_ginseng,100 
ITEM=i_reag_nightshade,100 
ITEM=i_reag_sulfur_ash,100 
ITEM=i_reag_spider_silk,100 
ITEM=i_reag_mandrake_root,100 
 
[TEMPLATE event_domination_prize_RED] 
CONTAINER=i_pouch 
COLOR=0026 
NAME=RED Team Prize 
ITEM=i_gold,1200 
 
[TEMPLATE event_domination_prize_BLUE] 
CONTAINER=i_pouch 
COLOR=0002 
NAME=BLUE Team Prize 
ITEM=i_gold,1200 
 
[ITEMDEF i_event_domination_prize] 
ID=i_bust_stone_small 
NAME=Domination Prize 
TYPE=t_normal 
 
ON=@CREATE 
TAG0.TIME=<SERV.RTIME> 
COLOR=0949 
 
ON=@CLICK 
MESSAGE @09c1 <tag0.time> 
MESSAGE=@52 <name> (<TAG0.OWNER>) 
RETURN 1
  
			 
			
			
			
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