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Damage Types List
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Oxtar
Apprentice
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Joined: Jul 2012
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Damage Types List
Is there a list with all the damage types we can set into the @Hit or @GetHit?
I remember i had it in my sphere folder long ago into a text file but yeah... time got it erased with a Format C: lol
Nevermind. I found it.
In case someone is looking for them
Quote:[DEFNAME dam_flags]
dam_god 00001 //unblockable "god" damage
dam_physical 00002 //some sort of physical damage (as opposed to magical)
dam_magic 00004 //some sort of magical damage
dam_poison 00008 //poisonous or biological (harm spell) damage
dam_fire 00010 //fire-based damage
dam_lightning 00020 //electrical damage (lightning)
dam_drain 00040 //draining damage
dam_general 00080 //damage that hits the entire body, rather than just one part of it
dam_acidic 00100 //acidic damage (will destroy armor)
dam_cold_old 00200 //cold-based damage (old flag, should update to dam_cold_new)
dam_slash 00400 //damage done by slashing (swords, etc)
dam_pierce 00800 //damage done with spear and such.
dam_cold_new 01000 //cold-based damage
dam_cold 01200 //cold-based damage (matches both old and new cold damage flag)
dam_energy 02000 //energy-based damage
dam_noreveal 04000 //damage that does not reveal the attacker.
dam_nounparalyze 08000 //victim won't be unparalyzed
(This post was last modified: 12-17-2012 10:58 AM by Oxtar.)
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12-17-2012 10:22 AM |
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