The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Error starting 0.56d-linux (27 aug)
Author Message
Ferrari
Apprentice
*

Posts: 25
Likes Given: 0
Likes Received: 1 in 1 posts
Joined: Apr 2013
Reputation: 0



Post: #23
RE: Error starting 0.56d-linux (27 aug)
4 players online

[Image: olocjZt.png]

// Disconnect inactive socket in x min
DeadSocketTime=5

// Maximum number of packets to send per tick
MaxPacketsPerTick=150

// Number of connections a client can make before being blocked
MaxPings=15

// Maximum number of packets before lowering packet priorities (0 for no limit)
MaxQueueSize=150

// Maximum number of bytes to send per tick (also governs maximum size of outgoing packets)
MaxSizePerTick=18000

// Time (in seconds) to remember previous connection history
NetTTL=300

///
// Number of network threads to create in order to split the network i/o workload
// (0 for no additional threads: run all the code on the main thread)
// WARNING: values > 0 are still experimental, and may cause server crash/instability (or not).
// If Sphere crashes, this is the first setting to revert!
NetworkThreads = 0

// Priority of each network thread (valid only if NetworkThreads >= 1)
// 1 = Normal = tick 100ms
// 2 = High = tick 50ms
// 3 = Highest = tick 5ms
// 4 = RealTime = tick almost instantly
NetworkThreadPriority = 0

// Use asynchronous data sends, valid for both single and multi threaded networking
// WARNING: changing this setting at runtime may produce unexpected behaviour!
// 0 = Off
// 1 = Always on (it may not work for older clients!)
// 2 = On for 4.0.0+ game clients only
UseAsyncNetwork=0
///

// Prioritize outgoing packets (provides a smoother experience in crowded areas)
UsePacketPriority=0

// Enables an additional buffer for outgoing data
UseExtraBuffer=1

// Tooltip modes
// 0 = Always send full tooltip
// 1 = Wait for client to request full tooltip
TooltipMode=1

// Time (in seconds) to cache tooltip data
TooltipCache=30
11-29-2019 12:28 PM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Messages In This Thread
RE: Error starting 0.56d-linux (27 aug) - Ferrari - 11-29-2019 12:28 PM

Forum Jump:


User(s) browsing this thread: 3 Guest(s)