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Damage to self...
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RanXerox
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Posts: 550
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Post: #6
RE: Damage to self...
The thing is, I don't want to stop all monsters from taking damage by stepping on things... players cast wall of fire, players can lay traps, monsters can fight each other when provoked or after being tamed, etc. I just want certain cases fixed. I like the idea of linking an item to its owner and detecting that to avoid the damage. The case of the fire field is just one example.
11-02-2012 01:04 AM
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Messages In This Thread
Damage to self... - RanXerox - 11-01-2012, 08:02 AM
RE: Damage to self... - Shaklaban - 11-01-2012, 09:27 AM
RE: Damage to self... - RanXerox - 11-01-2012, 10:22 AM
RE: Damage to self... - Shaklaban - 11-01-2012, 11:20 PM
RE: Damage to self... - Barnabus - 11-01-2012, 10:05 PM
RE: Damage to self... - RanXerox - 11-02-2012 01:04 AM
RE: Damage to self... - Barnabus - 11-02-2012, 01:41 AM
RE: Damage to self... - Barnabus - 11-04-2012, 03:11 AM
RE: Damage to self... - Skul - 11-14-2012, 02:51 AM
RE: Damage to self... - RanXerox - 11-14-2012, 04:27 AM

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