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DYE=1 is handed down to other items.
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Pyromapes2k
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Post: #4
RE: DYE=1 is handed down to other items.
A few suggestions:

You can check the can_i flags in spheredefs. I think there's one for dye.

Otherwise you can add this somewhere:

[typedef t_dye_vat]

On=@targon_item
If <ARGO.tag0.nodye>==1
Src.sysmessage cannot dye that.
Return 1
Endif


Then set tag.nodye on anything you don't want dyed. Unless DYE is being set right but not working. Then replace the tag in the if statement with DYE itself.
(This post was last modified: 02-13-2014 07:56 PM by Pyromapes2k.)
02-13-2014 07:53 PM
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RE: DYE=1 is handed down to other items. - Pyromapes2k - 02-13-2014 07:53 PM

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