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Gil Amarth
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Posts: 189
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Joined: May 2012
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Post: #1
Cursor yellow highlight
I have checked that if you set ATTR = attr_move_never, and then turn off .GM, all the items you see... are like statics.
When you move the cursor over them, there is no yellow highlight like other items who donĀ“t have any ATTR set. But of course, they are dynamics objects who olny seems statics.

However, there is a few items who you can highlight and try to move, even with the "attr_move_never" set. And of course the sphere thows a: "You can not pick up that up." When you try to move it.

Is this client sided with only a few items? Or is it a property who can be set?
Answer found in RunUO forums.

If someone are interested. You have to set the weight to 255, editing Tiledata.mul Smile
(This post was last modified: 06-07-2012 10:35 PM by Gil Amarth.)
06-07-2012 10:02 PM
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Messages In This Thread
Cursor yellow highlight - Gil Amarth - 06-07-2012 10:02 PM
RE: Cursor yellow highlight - darksun84 - 06-07-2012, 11:27 PM
RE: Cursor yellow highlight - Gil Amarth - 06-08-2012, 12:08 AM
RE: Cursor yellow highlight - Mulambo - 06-10-2012, 04:27 AM

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