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Critical Error
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Skul
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Post: #1
Critical Error
Hi, I just replaced my statics0.mul and statics1.mul files with some modified versions. Now I am getting this error in my console
Quote:19:53:CRITICAL:Error Pri=2, Code=0, Desc='CTileTerrainType.ReadInfo: TileData Read', in GetItemData
Any idea how to go about resolving this problem?

Thanks.

"I ask a question to the answer I already know."

Marchadium :: http://www.marchadium.ca/ :: Join us!
07-11-2014 09:54 AM
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Extreme
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Post: #2
RE: Critical Error
Your statics maybe is using the old tiledata indexes... not sure, but try changing your tiledata.

STEPS BEFORE CREATE A THREAD
- Check the revisions log;
- Use the search button and use the keywords of your problem;
- Check the WIKI;
- Create a thread.
07-11-2014 10:19 AM
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Skul
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Post: #3
RE: Critical Error
Looks like that nabbed it, thx Extreme.

You wouldn't happen to know of a tiledata.mul editor for current UO files?

"I ask a question to the answer I already know."

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(This post was last modified: 07-11-2014 11:24 AM by Skul.)
07-11-2014 11:23 AM
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Extreme
Grandmaster Poster
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Posts: 1,141
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Likes Received: 90 in 77 posts
Joined: May 2012
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SphereCommunity

Post: #4
RE: Critical Error
UOFiddler Skul, still the best one Big Grin

STEPS BEFORE CREATE A THREAD
- Check the revisions log;
- Use the search button and use the keywords of your problem;
- Check the WIKI;
- Create a thread.
07-11-2014 01:42 PM
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Skul
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Post: #5
RE: Critical Error
excellent, the latest version works great. thx Extreme.

"I ask a question to the answer I already know."

Marchadium :: http://www.marchadium.ca/ :: Join us!
07-12-2014 12:58 AM
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