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Criminal to the thrower.
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Lazarus
Master
Posts: 352
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Joined: Jun 2012
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Hybris Ultima Online
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RE: Criminal to the thrower.
(09-27-2012 04:13 AM)Skul Wrote: store the uid of the 'tosser' somehow, either by linking the explosion (if it's not already linked) and use 'damage' to trigger the default behaviour of the criminal system:
Code:
on=@step
src.damage <damage> 01 <link.uid> //assuming link if the uid of the 'tosser'
I didn't get it
This is a example of the script
Mbe should this help more
Code:
[ITEMDEF i_trampa_prueba] ....
ON=@DClick
if (<src.tag.trampasprueba> == 00)
TARGETG src.sysmessage @055 Donde quieres poner la trampa?
else
src.sysmessage @055 Ya pusiste este tipo de trampa
endif
RETURN 1
ON=@TargOn_Ground
IF !<SRC.CANSEELOS <SRC.TARGP>>
SRC.SYSMESSAGE El objetivo no esta a la vista.
ELSE
SERV.NEWITEM=i_trampa_prueba2
SERV.NEW.ATTR=attr_decay|attr_move_never
SERV.NEW.TIMER=10
[ITEMDEF i_trampa_prueba2]
...
on=@step if !(<src>==<tag.duenioprueba>)
src.sysmessage @0481 Explota la trampa
src.effect 3,i_fx_explode,70,15,0,0
src.damage <damage> 01 <link.tag.duenioprueba.uid>
REMOVE
endif
Thanks anyways!
Lazarus.
(This post was last modified: 09-28-2012 02:57 AM by Lazarus.)
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09-28-2012 02:56 AM |
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RanXerox
Master
Posts: 550
Likes Given: 1
Likes Received: 12 in 9 posts
Joined: Dec 2010
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RE: Criminal to the thrower.
When using NEW as a reference, you do not need to prefix it with SERV... so change this:
Code:
SERV.NEW.ATTR=attr_decay|attr_move_never
SERV.NEW.TIMER=10
...to this:
Code:
NEW.ATTR=attr_decay|attr_move_never
NEW.TIMER=10
Now, to reference the thrower in i_trampa_prueba2 you need to set its LINK... so change this:
Code:
NEW.ATTR=attr_decay|attr_move_never
NEW.TIMER=10
...to this:
Code:
NEW.ATTR=attr_decay|attr_move_never
NEW.TIMER=10
NEW.LINK=<SRC>
Now in the i_trampa_prueba2 item, you need to use that LINK as the source of the damage, so change this:
Code:
src.damage <damage> 01 <link.tag.duenioprueba.uid>
...to this:
Code:
src.damage <damage> 01 <LINK>
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09-28-2012 03:31 AM |
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Lazarus
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Posts: 352
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RE: Criminal to the thrower.
(09-28-2012 03:31 AM)RanXerox Wrote: sadsad
Hi! thanks! rly!
I have a problem here with the damage:
6:14:ERROR:(Trampas.scp,397)Can't resolve <damage>
in
src.damage <damage> 01 <LINK>
Any idea :|?
and this: <damage>
not works with the damage of the link. I'll try uid maybe.
(This post was last modified: 09-28-2012 05:22 AM by Lazarus.)
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09-28-2012 05:17 AM |
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Lazarus
Master
Posts: 352
Likes Given: 11
Likes Received: 7 in 6 posts
Joined: Jun 2012
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Hybris Ultima Online
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RE: Criminal to the thrower.
(09-28-2012 05:22 AM)RanXerox Wrote: You didn't include the full i_trampa_prueba2 ITEMDEF, so the only idea I have is that this object type doesn't have (or is incapable of having) a DAMAGE property...
Code:
[ITEMDEF i_trampa_prueba2]
DEFNAME=i_tram_prueba2
ID=3795
NAME=Trampa Prueba
WEIGHT=30
skillmake=blacksmithing 90.0
RESOURCES=100 i_ingot_iron
CATEGORY=News
SUBSECTION=Savage Items
DESCRIPTION=Trampa Prueba 2
on=@step
if !(<src>==<tag.duenioprueba>)
src.sysmessage @0481 Explota la trampa
src.effect 3,i_fx_explode,70,15,0,0
src.sfx 0054
src.damage 20 <LINK>
REMOVE
endif
Sorry for that, this is a script of a friend that is asking to me to post it in the forums and help ^_^
Thanks!
Oh i imss it
src.damage {1 5} 01 <LINK>
(This post was last modified: 09-28-2012 06:01 AM by Lazarus.)
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09-28-2012 05:24 AM |
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RanXerox
Master
Posts: 550
Likes Given: 1
Likes Received: 12 in 9 posts
Joined: Dec 2010
Reputation: 19
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RE: Criminal to the thrower.
DAMAGE amount, type, source
so maybe try this example (which does 15 to 25 physical damage from LINK to SRC):
Code:
SRC.DAMAGE <R15,25> <DEF.dam_physical> <LINK>
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09-28-2012 06:03 AM |
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