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Crafting with board or log
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Jhobean
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Post: #1
Crafting with board or log
I want to know if there is a way to make the type t_log and t_board the same during carpenter crafting.

Fox exemple, if I have 5 log in my inventory and a recipe need 5 board, I want to be able to craft it.
I don't know where to look at...

Typedef t_log = t_board. ????
09-04-2019 09:07 PM
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Coruja
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Post: #2
RE: Crafting with board or log
This is hardcoded, there's no way to change these "links" using scripts
https://github.com/Sphereserver/Source/b....cpp#L4853

As you can see on the code, board is already considered the same resource as log, but it will compare using item ID (01bd7 = 01bdd) instead item type (t_board = t_log), and also note that board can be used as log but log can't be used as board
09-05-2019 10:27 AM
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Jhobean
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Post: #3
RE: Crafting with board or log
Haaaa. Maybe what you explained is the source of my problem!

When I craft a board, it's fine. Use log and board appear.

If I craft a second board, it's use my first board for crafting the new one
(This post was last modified: 09-07-2019 10:01 AM by Jhobean.)
09-07-2019 10:01 AM
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Jhobean
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Post: #4
RE: Crafting with board or log
There a way to change the "hard code" to use log in priority than using board?

Because at this time, I'm not able to craff a stack of board except if each time I remove the new board from my bag.
09-07-2019 11:55 AM
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Jhobean
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Post: #5
RE: Crafting with board or log
LINE 4880, There is a way to add a verification? If it's for crafting I_board, dont return 1(Don't use board)
Today 12:04 AM
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Coruja
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Post: #6
RE: Crafting with board or log
Sure, that's weird. But this should be a bit tricky to fix

The logic is: every item inside containers have an internal number and the code will search for itens inside this container using an loop by order (1, 2, 3, 4, ...). So if the board is number 2 and log is 10, and board can be used as log, the code will return "board" and stop the loop because the desired item was already found

So to the fix will be tricky because sphere should find a way to deal with these numbers correctly without cause any performance decrease (eg: heavier loops). Just to test if the fix that I'm planning will work, try craft the first board, then pickup the log and drop it on backpack again. Maybe this will change the item internal order inside the backpack, making the next loop find it first
(This post was last modified: Today 07:19 AM by Coruja.)
Today 07:15 AM
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Jhobean
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Post: #7
RE: Crafting with board or log
I made some test with new server and lastest script pack:

Always using the board instead of log. I tried to deplace, drop, retake log. Always the same. Core taking board in priority.
Today 09:42 AM
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Coruja
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Post: #8
RE: Crafting with board or log
Try pickup the board instead log to check if it works
Today 12:39 PM
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