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Combat engine / Targetted Hit
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darksun84
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Post: #2
RE: Combat engine / Targetted Hit
Maybe this is not related:
In the @gethit trigger, ARGN1 holds the value of the "raw damage" (in the case of physical damage, that's the damage before armor calculation), it will be possible to get the "real damage" (so the one that appears in the pop-up damage above the character) in a new trigger/variable?

The current "work-around " for this, is to apply dam_god or dam_fixed to argn2 in @gethit.
(This post was last modified: 01-20-2015 01:33 AM by darksun84.)
01-20-2015 01:32 AM
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Messages In This Thread
Combat engine / Targetted Hit - Coruja - 01-19-2015, 11:39 AM
RE: Combat engine / Targetted Hit - darksun84 - 01-20-2015 01:32 AM
RE: Combat engine / Targetted Hit - Coruja - 01-20-2015, 03:27 AM
RE: Combat engine / Targetted Hit - Coruja - 01-20-2015, 08:37 AM
RE: Combat engine / Targetted Hit - Coruja - 01-20-2015, 11:58 AM
RE: Combat engine / Targetted Hit - Coruja - 01-21-2015, 11:18 AM
RE: Combat engine / Targetted Hit - XuN - 03-21-2015, 06:00 PM

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