Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Centerd+ and missing tile entries
Author Message
Apocalypse
Journeyman
*

Posts: 56
Likes Given: 10
Likes Received: 4 in 4 posts
Joined: Jan 2016
Reputation: 0



Post: #1
Centerd+ and missing tile entries
hey guys, i wanted to build some ships into static in Centred but noticed it wasnt an option. ive been looking at the xml files but am not sure how to make it so i can use these tiles. I found the "old ships" entries in virtualtiles.xml but im not sure why it isnt an option for me inside the program Any tips?
05-16-2018 03:29 AM
Find all posts by this user Like Post Quote this message in a reply
Darkyhood
Apprentice
*

Posts: 36
Likes Given: 2
Likes Received: 3 in 3 posts
Joined: Mar 2012
Reputation: 0



Post: #2
RE: Centerd+ and missing tile entries
If I'm not wrong, ships are in multi not in static files
05-16-2018 04:34 AM
Find all posts by this user Like Post Quote this message in a reply
Apocalypse
Journeyman
*

Posts: 56
Likes Given: 10
Likes Received: 4 in 4 posts
Joined: Jan 2016
Reputation: 0



Post: #3
RE: Centerd+ and missing tile entries
i looked through the multi stuff but they only have whole ships. I wanted to be able to build up from scratch. Piece by piece.
05-16-2018 12:57 PM
Find all posts by this user Like Post Quote this message in a reply
darksun84
Sir Spamalot
****

Posts: 1,687
Likes Given: 246
Likes Received: 162 in 151 posts
Joined: Mar 2012
Reputation: 35



Post: #4
RE: Centerd+ and missing tile entries
I had a similar problem, and if i remember well in one of the *.xml files, there is a list of ID included in a <nodraw></nodraw> tag.
Removing the ID from that tag will allow these items to appear in the static tiles entries.
But i don't remember 100% the correct file and tagConfused
05-16-2018 06:36 PM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)