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Cannot Mine/Lumberjack
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GendR
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Post: #8
RE: Cannot Mine/Lumberjack
(02-07-2017 02:21 PM)xwerswoodx Wrote:  0x00E5 = 000E5 (remove x only) but in hex I think 000E5 and 0E5 is same.

Thank you, I just wanted to make sure. I know other "emulators" and client versions do some funky stuff with the hex values.

(02-04-2017 03:26 PM)zottolo Wrote:  first of all try to check if both skills have FLAGS=SKF_GATHER existing and uncommented

i don't think custom files are the real problem cause they're working on types and region as you can see in sphere_region.scp

The flags=skf_gather are existing.

(02-05-2017 06:57 AM)xwerswoodx Wrote:  What about your map0.file, is there r_default_rock and r_default_tree events on your areas?

Yes there are.


Thank you again everyone for the help!
(This post was last modified: 02-07-2017 11:37 PM by GendR.)
02-07-2017 11:35 PM
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Messages In This Thread
Cannot Mine/Lumberjack - GendR - 02-04-2017, 04:10 AM
RE: Cannot Mine/Lumberjack - zottolo - 02-04-2017, 03:26 PM
RE: Cannot Mine/Lumberjack - xwerswoodx - 02-05-2017, 06:57 AM
RE: Cannot Mine/Lumberjack - GendR - 02-06-2017, 12:25 AM
RE: Cannot Mine/Lumberjack - darksun84 - 02-06-2017, 04:46 AM
RE: Cannot Mine/Lumberjack - GendR - 02-07-2017, 10:57 AM
RE: Cannot Mine/Lumberjack - xwerswoodx - 02-07-2017, 02:21 PM
RE: Cannot Mine/Lumberjack - GendR - 02-07-2017 11:35 PM
RE: Cannot Mine/Lumberjack - GendR - 02-08-2017, 03:16 AM
RE: Cannot Mine/Lumberjack - zottolo - 02-08-2017, 04:07 PM

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