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*Blub* ? (Items got removed if players drop smt on floor)
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serveradmin
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Post: #1
*Blub* ? (Items got removed if players drop smt on floor)
As I said in the subject, the plevel 2 and higher can drop things on the ground without getting removed, but when a player drops something on the floor in the area I've created, there's a sysmessage comes saying *Blub* and item got removed instantly.

Is there a way to fix this?
(when I search with file seeker, there's nothing as *Blub* in the sphere documents and scripts, but if you open the Sphere.exe with a hex editor, you can see there's one *Blub*, so that's it, but how to fix it? Is this a source code thing?)

Best wishes
(This post was last modified: 09-14-2017 06:30 AM by serveradmin.)
09-14-2017 06:25 AM
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Coruja
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Dimension Shard

Post: #2
RE: *Blub* ? (Items got removed if players drop smt on floor)
this occur when you drop an item over water tiles. If an plevel 1 player drop an item on the ocean, this item will get stuck there forever because there's no way to an plevel 1 player walk over the water to pickup this item again, that's why sphere show this *blub* message and instantly remove the item when it got dropped over water tiles

I can't remember correctly but I think this *blub* behavior got removed on sphere 56d, now it just let the item decay using default decay timer instead remove the item instantly
09-21-2017 04:45 AM
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serveradmin
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Post: #3
RE: *Blub* ? (Items got removed if players drop smt on floor)
Dear Coruja,

First of all thank you for the reply. It's good to know that we can speak with developers of Sphere.
I made an area which is inside statics.mul and staidx.mul but I guess sphere still sees it as an ocean. I've muls folder inside my sphere where edited mul files are also located.
I understood what you've said, I use sphere 0.56b. May be I have to upgrade it to 56d..But I don't think it will change anything..
Will it be enough only to change the sphere.exe and sphere.ini without touching any of the other files.

Kind regards
09-22-2017 02:09 AM
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Gon
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Post: #4
RE: *Blub* ? (Items got removed if players drop smt on floor)
had the same problem with a custom room. fixed the static adding another layer of floor under the construction (-1 on Z value).
12-11-2017 04:47 AM
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