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Autoloop corpse
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massis87
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D&W 8thAge

Post: #1
Autoloop corpse
someone have an autoloot (my corpse) script for take all items in my body and put on my backpack without bugs?

There are worse ways to understand the sense of the word: no. Ranting
10-05-2017 06:15 PM
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darksun84
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Post: #2
RE: Autoloop corpse
Try this:
Code:
[TYPEDEF t_corpse]
ON=@DClick
if <link> == <src>
FORCONT <uid> 0  //we don't need to search in the subcontainers, just grab them.
   bounce
ENDFOR
src.sysmessage @70 You auto-looted your corpse
endif
(This post was last modified: 10-05-2017 07:44 PM by darksun84.)
10-05-2017 07:44 PM
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massis87
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D&W 8thAge

Post: #3
RE: Autoloop corpse
also loot hair and beard. but dont display in backpack. is it normal?

There are worse ways to understand the sense of the word: no. Ranting
10-07-2017 03:58 PM
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darksun84
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Post: #4
RE: Autoloop corpse
It loots the beard and hair ?
10-07-2017 07:16 PM
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massis87
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D&W 8thAge

Post: #5
RE: Autoloop corpse
   

one corpse is dclicked (autoloot, but loot hairs and beard xD)
on corpse isnt dclicked.

There are worse ways to understand the sense of the word: no. Ranting
10-08-2017 01:24 AM
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darksun84
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Post: #6
RE: Autoloop corpse
Code:
[TYPEDEF t_corpse]
ON=@DClick
if <link> == <src>
FORCONT <uid> 0  //we don't need to search in the subcontainers, just grab them.
   if (<type> != t_hair) && (<type> != t_beard)
        bounce
    endif
ENDFOR
src.sysmessage @70 You auto-looted your corpse
endif
Should works now
10-08-2017 01:33 AM
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massis87
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D&W 8thAge

Post: #7
RE: Autoloop corpse
yep i fix like that.
corpes keep 2 items into it.

There are worse ways to understand the sense of the word: no. Ranting
10-09-2017 10:13 AM
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darksun84
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Post: #8
RE: Autoloop corpse
that's the beard and hair i think Big Grin
10-09-2017 08:16 PM
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