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Armor Packing
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SphereCommunity

Post: #11
RE: Armor Packing
(12-29-2013 06:48 AM)Khaos Wrote:  Updated a bit.
Store all infos of each piece in only one tag.

tag.<args>.id=<argo.id>
tag.<args>.color=<argo.color>
tag.<args>.hitscur=<argo.more1l>
tag.<args>.hitsmax=<argo.more1h>
tag.<args>.attr=<argo.attr>

to

tag.<args> <argo.id>,<argo.color>,<argo.more1l>,<argo.more1h>,<argo.attr>

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12-29-2013 06:59 AM
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Khaos
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Post: #12
RE: Armor Packing
I thought about that, but it would be pretty intensive on string parsing to go through that tag. Originally I did have it as just one tag.

The only option I could see that would work string parsing wise would be EXPLODE.

Updated. Added color parsing via a def. Added ARGS parsing and removed tags. Added option to delete or keep deed on unpacking.
(This post was last modified: 12-29-2013 07:48 AM by Khaos.)
12-29-2013 07:06 AM
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