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Animals into pack
Author Message
xwerswoodx
Journeyman
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Posts: 86
Likes Given: 4
Likes Received: 7 in 4 posts
Joined: Jun 2012
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UoMMO

Post: #14
RE: Animals into pack
Code:
[Function SHRINK_OLD]
SYSMESSAGE Shrink which creature?
TARGETF SHRINK_OLDx

[Function SHRINK_OLDx]
IF <ARGO.ISCHAR>
  LOCAL.P=<ARGO.P>
  ARGO.SHRINK
ENDIF

REF1=<UID>
FORCONTTYPE t_figurine
  IF (<MORE2> == <ARGO>)
    P=<LOCAL.P>
    UPDATE
    REF1.UPDATE
  ENDIF
ENDFOR

Here is the another way, without any potion.
(This post was last modified: 02-04-2017 02:03 AM by xwerswoodx.)
02-04-2017 02:02 AM
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Messages In This Thread
Animals into pack - mrkarlo - 12-11-2016, 08:37 AM
RE: Animals into pack - Kanibal - 12-11-2016, 08:46 AM
RE: Animals into pack - mrkarlo - 12-11-2016, 08:56 AM
RE: Animals into pack - Kanibal - 12-11-2016, 09:18 AM
RE: Animals into pack - mrkarlo - 12-15-2016, 03:25 AM
RE: Animals into pack - Kanibal - 12-15-2016, 03:50 AM
RE: Animals into pack - mrkarlo - 12-15-2016, 03:56 AM
RE: Animals into pack - Kanibal - 12-15-2016, 04:03 AM
RE: Animals into pack - mrkarlo - 12-15-2016, 04:27 AM
RE: Animals into pack - mrkarlo - 12-15-2016, 05:02 AM
RE: Animals into pack - Kanibal - 12-15-2016, 08:44 AM
RE: Animals into pack - mrkarlo - 12-15-2016, 07:15 PM
RE: Animals into pack - mrkarlo - 12-16-2016, 04:55 AM
RE: Animals into pack - xwerswoodx - 02-04-2017 02:02 AM
RE: Animals into pack - Coruja - 02-10-2017, 02:54 PM

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